Are you ready for 40+ new screens and videos from Polyphony Digital's racing game? Gameplaybook has a ton for you!
Great Knights of Colombus!
The interface looks beautiful and don't even get me started on the cars. This year has just been one great game after the other.
just to play this
This is unbelievable. Hey anyone know if you can change your car colors in GT5? What about rims can we put after market rims on the cars? edit: anyone?
As far as past GT's -- No, you have to buy different color cars. Or, you do a full racing conversion -- in past titles -- that put a racing livery on the vehicle. Dont think that will make it to GT5. There are custom rims, exhaust, intake, driveshafts, turbos, superchargers, brake kits, weight reduction, engine tuning, suspension tuning, spoiler adjustments, and I think GT5 will offer body kits.
this is excellent eexxxxcelent indeed!
After seeing all this GT5 footage over the past few days I've just had another Jizz Explosion
Ya it is going to be epic. I like the B-Spec stuff a lot and all the new stuff they added like the karts. It is almost a sin to be getting this game for $60, it is worth way more for what the PD guys have accomplished with GT5.
forza 3 has really put it into perspective fo me i have bought all 6 dlc packs and it still doesnt have the content gt5 has. Polyphony have outdone them selves with this game if it gets anything less than 10 out of 10 it will be a travisty
Well the guy that runs PD must have some kind of obsessive compulsive disorder where everything needs to be perfect. Not sure if I got that right but you know what I mean. GT5 is going to last for 3+ years with ease just on the game alone. Hell they have yet to talk about DLC which we know will come.... And yes it will be hard to review this game if you compare it to other races and even VS other PS3 games. It supports more features then any other PS3 game and arguably has more content. I like Froza quite a bit to be honest, that and GT are the only racers I buy. Or have got. Just by simple compare and contrast GT5 tosses off the grading curve for reviews.
And they said Halo Reach didn't have competition... XD
2010 has seen some great releases ie heavy rain, mass effect 2, to name but a few ha ha that ryhmes. I dont think goty is as straight forward as most fanboys think
Well GOTY I think should go to that game that made the most impact on the industry of that given year. Best Xbox, PS3 and 3rd Party games should have there own slot. GOTY I think should go to Heavy Rain hands down because it was such a new idea for a game and also showed it can sell. I'm not saying HR is better then Mass Effect or anything like that I am just saying it had the most industry impact. Now later in the year another game could but I don't see that happening.
I´m getting more and more hyped day after day. It really is astounding the smallest details Polyphony Digital has put into GT5.
Ok dude just did the cockpit view in a NASCAR.I think its safe to say we'll be getting cockpit view for all cars.
NASCAR are all premium.
this is what im looking for, IN GAME screenshots. Why must you guys keep bringing up Forza, I happen to think Forza is a great game as well, also when you look at the ACTUAL in game screens and videos, GT5 looks just like Forza as far as graphics, so stop with the GT5 is miles superior to Forza crap, its not true, they both have things they excel at. Only after GT5 launches can we determine its true greatness, nothing matters if the physics are still so bad that the game is unplayable.
im sorry bravo but i have put plenty of hours into forza 3 and the graphics arnt as good as gt5p so how are they as good as GT5? forza as i have said is a very good game but in terms of graphics and content and especialy the physics GT5 pawns all, what i dont understand with you xbox fanboys is why you cant just admit that gt is the better game in terms of everything, graphics, physics, content, is it really that hard? or maybe you shuda went to spec savers.
have always been a huge GT fan, but I discovered Forza 3 and became a fan of that as well. GT had gotten stagnant and it was not evolving, I was getting board with it. Were it not for Forza putting the pressure on Poly GT5 would certainly not have as many features as it does. For that reason and others it sickens me to see all these morons who most likely have never played Forza3 and we know they havent played GT5, claiming GT5 is MILES superior. Even in your case you claim GT5 looks better, yet we have not seen any real in game play of quality high enough to judge which looks better. Prologue had no features and was basically just an empty demo, so if it looks better than both GT5 and Forza it would not surprise me. Even if GT5 does look better and it may, it doesn't appear to be but it may, it is by such a small degree that it is almost insignificant. And with all the features FM3 has that GT does not, I am not ready to say GT5 is all out superior just yet, we will see.
im sorry but i have seen plenty of in game action from gt 5 which clearly shows the game looks better than gtp forza and any other game you can care to mention, how many sites have now said that the game is the best looking racer ever? not one site has said that it isnt the best they have seen, yes gt5p was just a demo that i will give you and i dont see how you come to the conclusion that gt5 wont look better than gtp which it clearly does, look i like forza i really do and im not putting it down in any way, shit moves forward and gt is the one doing the forward pushing, the content alone should be enough for you and as for stagnent, the millions of gt fans will tell you otherwise.
if GT5 is better overall at launch then great, heck I was a GT fan first, but I just think its still too soon to say for sure. I will own them both when its all said and done either way.
No offense, but In-game forza is reduced car models, no particle fx, no real lighting fx, tints all vehicle interiors to not see driver/cockpit. Which is why they hid behind pre-rendered footage at E3, and didn't release direct feed until near release. GT's models are high resolution in-game, theres a cockpit & detailed driver as well as there are 16 of them, and in 60fps/1080p. Forza increases the polygon count of the car for replays. Gran Turismo, doesn't. They both add filters to the replays, depth of field, motion blur. and lock them at 30fps. GT5 is most definitely miles ahead, its mathmatical. And seeing as how Prologue covered most of this visual territory. ACTUAL in game screenshots are everywhere online, including 1080p youtube footage of direct feed laps. Forza is a good series, but 3 botched the online, and track limitations come race time (only 2 laps of nurburgring) really put a dent in the game. GT excels at its simulation, and second to none car detail. Forza is good for its livery editor and marketplace. You can always argue physics, but one is developed by a professional racer, a team that designed a supercar, a team that was picked to manage the user input for the Nissan GTR, a team that Ferrari & Mercedes chooses to debut their vehicles with, a team that sponsors professional racers from their game.. Compared to Turn10 who can only talk smack. Gamers have spoken already about which game is the one to get imo. Which is why Forza3 sold as many copies as GT5's demo, and mind you, thats with double the 360 audience out there. You'll hardly ever find someone bad at Forza3 physics @ game shows, people slamming on brakes at 200mph that still manage to take turns. But you will find everyone complaining about how hard GT is to drive, those same people complain about PC sims too, and aren't pc sims the bar?
hard equals real argument again. The fact that all you do is spin out and slide around like a sled or hover craft does not make GT5 physics more real. Real super cars have enormous grip, many also have ABS, traction control and other electronic handling enhancers. Real super cars do not slide into walls because you took a turn at 50 MPH. Real cars do not spin out at launch JUST because you floor the throttle and drop the clutch, you can compensate by steering correctly, and real super cars dont go into uncontrollable spins of multiple 360s at less than 80 MPH. Real super cars have GRIP, and the physics in GT5 are far too loose, its like your driving on ice at all speeds. Forza is guilty of this too, but only when all assists are off and the car is extremely high horse power, even then if you do what one would do in real life to control a car that is losing grip, you can recover. In GT you just spin spin slide. Thats fake and I hope they fixed it. The shadows in GT5 are also blocky, I hope they fix that too before release.
all your points are a load of crap, and as for blocky shadows? wtf u on? i want sum of that shit, have you seen the shadows in forza? its made of dots that look nothing like a shadow, look if you cant admit that gt is a better game fine, but dont talk shit to try and back up your argument cause its pointles, everyone knows which is better which is why gt5p sold more than forza.
oh so wait... you have actually driven real supercars around racetracks? you know exactly how they handle? and um..... "Real cars do not spin out at launch JUST because you floor the throttle and drop the clutch, you can compensate by steering correctly" BULLSHIT! dude that just sounds completely idiotic. stupid. unintelligent. how about you go drive a REAL CAR before you go running your mouth. don't try to get your facts from other games that you like more. seriously dude... HOW DO YOU HAVE 5 BUBBLES?!!!?!?! do you go to Xbox articles and say fanboy stuff to them? just so it will counter all your crap you post on Sony articles! it would be so much better around here if people like you.... haha just forget it. as soon as November 2nd comes I'm off of this place. i cant stand people like you.
So you're going for the simpleton "BUH BUH I SPIN OUT THATS UNPOSSIBLE!!" argument. "Real cars do not spin out at launch JUST because you floor the throttle and drop the clutch, you can compensate by steering correctly, and real super cars dont go into uncontrollable spins of multiple 360s at less than 80 MPH. " http://www.youtube.com/watc... 30 seconds in. http://www.youtube.com/watc... 20 seconds in. 1. Supercar 2. No Traction control. 3. No assisted steering control. 4. Wide open throttle & Dropping the clutch. What does that make? A car out of control. You can recover IF you're a professional, however 99% of people like you and me, aren't. This is replicated in Rfactor, GTR 1 & 2, Grand Prix Legends, Enthusia.. everything that does it. I guess those guys are in the matrix? Since its inpossible to spin out a car at a low speed while flooring it? What do you say to the more skilled GT drivers in the world that are now professional drivers due to Gran Turismo, and credit the title for teaching them proper braking/acceleration/traction? Right now, GT has proven racers in real life. How many have you created? None right? So why not take their word for it? Even more so, just play the game with the laws of physics in mind. You can't accelerate 100% and brake 100% and expect to turn, which is what I'm sure you do, and why you cant drive in GT. Look at the Enzo wreck video. LOCKS up the brakes and runs into a wall.. http://www.youtube.com/watc... "BUH BUH he should be able to have GRIP Its a supah carr!!!!" I for one dont slip and slide anywhere on any game, because I only use 100% anything in a straight, and modulate it at other times. I'd love to get your PSn and see what you ranked on GT's Time trials. I bet you couldn't even finish a lap. Most decent racers on any simulation platform know how to drive without sliding. Professional Driving is HARD. As are racing sims, which is why people complain that GT is unforgiving, just as they claim PC sims are hard. Forza is a decent challenge as well. You can talk trash all you want about physics, as can everyone else. But Polyphony does more Car Enthusiast/Racing related things than any other developer in history of gaming, because they have a passion for gaming. And if you can drive GT then become a professional driver, what does Strikepackage Bravo's opinion really matter? Do I even have to say owned? Since your only argument was killed by a simple youtube url?
I also like the fact you can drive in the weather for your region. Gps then weather changes, how bloody sweet is that.
just come to papa
What exactly do we need GT6 for? You think we could finish up everything we have to do in this game, not to mention the plethora of games following up next year? -End statement
Man... they are going all out with GT5. Kart racing?!?? lol amazing.
I hope even if only 200 cars will have interior view, those cars will be worth it. I hope those with interior views are the rare and best cars. But will the Nascar cars and Rally cars or even the kart cars eat up the numbers of those 200 cars? Or per category there will be 1 or two premium cars like for example if its a Mitsubishi Lancer, the highest version GT version will have interior view, guys get the point? And is 200 the final number or it will increase a bit? I still don't get it why they cannot do at least 40% of the 1000 cars. Well on the bright side the game is looking like a PS4 game, a lot of features, weather effects, track editor, better AI, night and day effect, extra mode like karting, a lot of racing tracks, better physics, and some damage effects. Damn it still bugs me a bit but i think i will move on. But it is still so few not even 40%, sigh... But i know this will be the best racing sim ever. nothing is perfect maybe Gt6 can do 10,000 cars with cockpit. Well i hope it is still possible for a future DLC for cockpit. And maybe Porsche in the future. :-)
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