Sorcery Trailer Casts A Spell On Our Dignity - Joystiq

Joystiq: "We're skeptical when it comes to motion controls, but don't tell us this trailer for PlayStation Move's Sorcery doesn't trigger a deep response in your inner child's even more inner child. Judge us for flailing about like morons all you like, we'll still be the ones putting out fire with tornadoes."

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Quagmire2957d ago (Edited 2957d ago )

OMG, is he playing it with a DS3 and Wand? Lol, It looks awkward to hold, sony shoudve released the Navcon and Wand together.

Sorcery looks coral though. Day 1 purchase!

BornToKill2957d ago

it's not if you're sitting down.

KingME2956d ago (Edited 2956d ago )

This is an absolute perfect application for PS Move. This game has me more excited about Move than any other. Everthing just looks so natural an purposeful.

I'm definitely going to get the nav controller, after seeing how he was holding the DS.

I'm stoked for this one. No doubt a day 1 purchase for me.

ChronoJoe2956d ago (Edited 2956d ago )

Sixaxis are much, much, muccccccch lighter. Probably even lighter than the nav controller alone if the nav controller has rumble in it.

^ Not particularly useful piece of obvious information. Sorry.

Perjoss2956d ago

i agree, the six axis without the 'rumble' is ultra light, perfect for use in 1 hand.

zeeshan2956d ago

Kids will love this game! Heck, even I'd love to play this game. EA should take a couple of notes here and try improve their Harry Potter games and include MOVE support for the future HP titles. That'll be awesome!

sikbeta2956d ago

Day One Purchase with the Navigator... lol @ that kid...

Sorcery FTW!!!

JsonHenry2956d ago

The game looks good. The gameplay doesn't look that much different than a Wii game. (except is appears the move is MUCH more accurate)

That kid actually playing the game was really creepy looking. I am still weirded out by him.

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Seijoru2957d ago

The game looks absolutely stunning! It looks like they are using the GOW3 engine!

alphakennybody2957d ago

nope its using unreal, still the art design fits it nicely. Can't wait for this game to come out, the first time I saw it @ E3 I felt like a kid again.

ChronoJoe2956d ago

They don't share engines like that because for example the God of War 3 engine was built specifically for... God of War 3, and only it's developers know how to use it properly.

HeroXIV2956d ago

I heard Little Big Planet 2 is using God of War 3 tech.

Theonik2956d ago

It is. They are using the MLAA from GOW3 on LBP2. It's excellent tech they made because it is actually less resource intensive than the Quincux AA they use in mafia 2. While looking 100x better. They now included it in the Edge tools too for third parties i think.

jneul2956d ago (Edited 2956d ago )

the engines used by naughty dog/ guerilla / santa monica are only shared with 1st party devs, look at MLAA being used now in Killzone 3 and Infamous 2 for evidence
how could you mix up the unreal engine with that?? sorcery looks very nice but the unreal engine is very recognisable, anyway gameplay looks sweet day 1 buy for me:):)

BannedForNineYears2956d ago

Nightmare queen eh? Ooooo, scarryyyyyyyy. What about "Mr death" or "GuyWithBigSword"?

Why o why2956d ago

It would be good if Folklore or a sequel could be played using the move controller. Pulling them souls never gets tiring

brazilianbumpincher2956d ago

now excuse me while i go pre-order 'move'

A7XEric2956d ago

Looking forward to this. In a market saturated with shooters, cookie cutter fantasy rpgs, and sequel after sequel, this definitely piques my interest.

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