Shooter's executive producer discusses forge, customisable firefights, and new matchmaking options in Bungie's final Halo game.
nice...everything got matchmaking, meaning no more just relying on your friends to help you out on a mission, achievement or what have you
I don't like relying on strangers, either. It's a great feature for those who want it, though. Also, I wonder if Bungie has to compromise the visuals of the game so that it can support 4 players at once online or in split screen. If they cut out 4 player co-op, could they make the game looks 4 times better?
I don't think the visuals would need to be compromised for online co-op (Gears 3 does the same with even more impressive graphics, although granted with far fewer AIs and vehicles on-screen at once). That's more a case of how good your netcode is. It's split-screen that pushes the hardware, as then you're rendering everything twice. It's impressive that Reach looks as good as it does (with as much going on), given the continued split-screen support.
Right, so my question was if Bungie had to compromise visuals for split screen co-op? If 4 people play split screen co-op on Reach, do the graphics automatically get downgraded? If they don't, does this mean that Bungie could have made Reach look 4 times better if they took out split screen co-op?
Visuals are almost always compromised for online play. Sometimes it's not so obvious at first, but you can usually spot it on certain textures being downsampled.
SOAD, I'm pretty sure it's only 2 player split screen co-op, and 4 player split screen multiplayer.
@thrillhouse I think 4 player split-screen co-op is an existing feature for Halo 3.
Nah, it's 2 player splitscreen co-op in H3. "Split-screen co-op is as ever, limited to two players per screen – but they can if they wish join two other friends online or via System Link." From Bungie's H3 co-op announcement.
theres a trick to make it 3 player split screen campaign, but other than that, its really 2 player split screen, with 4 players online coop
this is why Bungie are freaking multiplayer innovators. Halo: Reach will own all games this year. No doubt my game of the year if not THE game of the year period. haters gonna hate so commence the n4g hate V_V
Yes firefight(horde mode) is a great innovation.
Yes horde(survival mode from the arcade days) is a great innovation. You see, I just lost a few brain cells stooping to your level. Think BEFORE you post.
Umm yes it is wave mode but they take it to a hole new level. Halo has always been a game that leads the way in features. Just about every single online game draws from it.
You see that was called an example.
Bungie also brought us Matchmaking, forge, new mp game modes with open world vehicle gameplay never done before on console. So telekeneticmantis take your jealous trolly self elsewhere.
These things not being on consoles does not make them innovations I won't give bungie credit for being inspired by other devolopers and bringing it to consoles sorry. Plus far cry's map editor wasn on consoles before forge. so crytek beat them ti consoles with that, and vehicles are not innovated by bungie
this makes me happy.
This is a nice feature. I actually have like 0 friends IRL and online, so matchmaking co-op is a must for me.
hahahah what a loser!!!!!!!!! srsly, i feel bad for you bro.
successful troll is successful
Can Reach get any better.
That´s pretty amazing to be honest. Roll on September!
Being able to change a Mongooses color is so epic. @6:42
We'll probably start seeing this feature in other games in about 5 years.
That's pretty sweet, can't wait for reach....the only game thats making me keep my gold subscription.
This game is making me keep it and then some....I'm buying most of my multiplayer games on 360 becausae friends are on there and I already have Live with Reach...might as well get my money's worth...
This game is gonna make me tired for work every night. Cant freaking wait
YAY! Matchmaking in Firefight and Campaing! wohooo! That's why i considered ODST a fail, i was really dissapointed that there was no Firefight Matchmaking
I wonder if they just dumped the 4p netcode and went with the full matchmaking one they didn't include in odst.
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