Price Fight: Xbox 360 with Kinect vs. PlayStation 3 with Move -

Microsoft played its hand at E3, while Sony laid down a few new cards at yesterday's Gamescom presser, so how do the two systems stack up now that everything's on the table?

Our latest build-it-yourself matrix (see our post-E3 chart here) can't tell you what to buy, since that depends what you're after, but it will give you a sense of what you'll have to pay if you buy all at once, or kit your system in pieces. Remember that this chart doesn't gauge the "soft" value of services like Xbox LIVE or PlayStation Home, or how having a network of friends clustered on a given system could influence your decision.

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GWAVE2808d ago

One has 40+ games supported, the other had river rafting and tiger petting.

One has accuracy, the other does not.

But hey, both have Mass Effect 2!

DelbertGrady2808d ago

Kinectimals looks to have a lot of foliage though.

btk2807d ago

Best comment of the day so far. lol

DSI2806d ago (Edited 2806d ago )

EDIT: NM, it's not worth getting into. I'll take this one off.


when e3 started it seemed as if kinect had support from all these devs, but you really had to ask yourself: what KIND of support are we talkin here? flailing an arm for a grenade in gears? moving a hand to cast a spell in fable 3? it seems like the most kinect can do is add stupid little gimmicky movements to all the hardcore games. that didnt seem to stop ms from trying to make it seem like all the good-ass hardcore devs were supporting kinect full on. but in reality devs like epic and lionhead dont seem to be doing shit with kinect outside of those gimmicky movements.

the only REAL, FULL games that use kinect seem to be really weak. so weak they might make casuals wanting more.

Move seems to be on the other side of the playing field though. right off the bat we see that PLENTY of our favorite hardcore games have FULL move support. just think about it for yourself: you might not be a game developer, but youve got to admit that its pretty hard to imagine a hardcore game with full kinect support. how would you play? there are plenty of games that i can imagine working seamlessly with move on the other hand.

NYC_Gamer2808d ago

Move has way more real titles and not just mini games

0mega42806d ago

how well the kinect is priced
if it doesn't preform when it steps up to the plate
then it wont even matter

Cevapi882806d ago

the site says 4 players...i have yet to hear anything from MS about 4 players...everything we have seen is 2 players playing at a time...

Focker-4202806d ago

Thats because Kinect can only do 2 players at once.

Foliage2806d ago (Edited 2806d ago )

Fact: Kinect can only support 2 full body skeletal meshes at once.

Aside from how it cannot detect open or closed hands, although a "full body" mesh is limited with the Kinect, not tracking the full mesh essentially means the game can only track you bobbing around like an idiot, since a 4 player game would mean half the joints being tracked than needed for the full body. Any game that would support 3+ players would involve the worst gameplay ever imaginable, things the Wii laughs at.

360 can track 48 joints at once, a full skeletal mesh takes 20 joints. Easy math. If Microsoft ever gets finger or proper hand tracking, I don't even see them supporting 2 players. It's a mess if you have access to their specs like I do. Everything I stated here is public knowledge, you don't even want to imagine what their secrets look like.

Saying Kinect supports "up to 4 players" is the equivalent of microsoft printing upscaled resolutions on the back of their boxes instead of Native Resolutions, or having them tell you there is such a thing as a "console exclusive". More BS.

Foliage2806d ago

Nice, someone disagreed with plain specifications of the unit.

I bet you were crying when you clicked the button kid.

+ Show (1) more replyLast reply 2806d ago
ingiomar2806d ago

kinect will sell better

Move is better for the hardcore

Foliage2806d ago

Not likely. There is a large casual market attached to the Playstation name. See PS2 expected to pass 150 million units sold in its lifetime. Half of which are casual players.

Playstation offers a variety of games and game types. Microsoft does not have that. Their casual titles look like someone sat down with the Wii and EyeToy and tried to copy them. No innovation. They also abandoned their hardcore audience altogether with Kinect, to the point where even non-Kinect titles are suffering. So you also can't expect at least 85% of their current userbase to care about it.

Don't hold your breath.

Agent-862806d ago (Edited 2806d ago )

Here's another question about the Kinect. Can you play any of the games online? From what I've seen, they're all just localized party, fitness, or dance games and none seem to be playable online. Has anyone seen a single demonstration of any Kincect game being played online? Is it because of its lag added with online lag equals unplayable? Since the Move works with games like KZ3 and Socom4, we know that it will be capable of online gaming. Is this just another flaw with the Kinect?

ethan2806d ago

The Move game "The Fight" has confirmed online as well a few others.

cliffbo2807d ago

this isn't even a contest

MOVE is Kratos clambering up Titans while they claw their way up to the Gods, while Kinect is Kratos swatting a gnat on his neck

2806d ago
maniacmayhem2806d ago (Edited 2806d ago )

What about the Wii with motion plus!? Way cheaper and a hell of a lot more games!

Szarky2806d ago

I'm not a graphics whore by any means but seriously who wants to play Nintendo 64 graphics in 2010! Watching any Wii game makes my eyes hurt.


there are hardly any games so far that use wii motion plus.
and like 70% of those games arent even good. be honest with yourself, you know most arent exactly top quality. move has much better support coming its way than the wii motion plus. not to mention Move's hd everything and killer online community which is (practically) non existent on wii.

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