Mafia II - Final PS3 Build Has No Grass, Less Blood and Inferior Cloth Movement

2K Elizabeth on the Official Mafia II forums has this to say about the Final Build of the PS3 version of Mafia II:

"Hey guys,

When designing Mafia II, we optimized for each of the three different systems the game would run on to make sure the core experience was the best it could be. Because of this, there are some differences from one platform to the next. In terms of the PS3 version, I wanted to clarify a couple points you have been asking about: There will not be highly detailed grass or large pools of blood, the cloth movement is less noticeable than, for example, the PC version, and the visual fidelity in the demo is generally representative of what you’ll see in the full game. "

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Hellsvacancy2561d ago (Edited 2561d ago )

Well, thats a day-1 buy downgraded 2 a rental, im wise when it comes to buyin games so i feel like ive let myself down on this game, was really lookin 4-ward 2 it aswell

What pisses me off is we all know the PS3 is a number of stars above the 360 (the games show that) so y on earth should i hav 2 settle 4 second best?

Lazy development is my guess, its like, do u think they even played the both games after? "hmmmm, theres no grass in the PS3 version", "its ok, who-ever looks down at the grass anyway"

So now comes the wait for Fallout Veags :-(

Nitrowolf22561d ago

agree, there is no reason it should be like that, it should be on Par. Even little details like this become noticable. It not that it really doesn't bother me that there are less details just the fact that the devs seem lazy over fixing a little problem.

ExplosionSauce2560d ago (Edited 2560d ago )

Also, I love how some people bellow immediately jump to hate on a certain system, this time being the PS3, the moment articles like this comes out. These guys pop out suddenly.
Some like to say N4G is PS3-fan dominated, but let's be honest, it's pretty damn even.

[On topic]
I don't know how 2K will respond to this. I mean, we have seen better on the PS3. And simple things like these are signs of some poor development choices. Some devs don't learn or take note from previously made mistakes. You just can't develop for the PS3 the same way you would for 360 or PC.
I still think it's a good game, but come on.

"we optimized for each of the three different systems the game would run on to make sure the core experience was..."
I believe I've heard this excuse before too.

WhittO2560d ago (Edited 2560d ago )

4+ years and there are STILL Devs incapable of good programming for the PS3?

No excuses now, people said don't call them lazy etc if some devs find it difficult to code for, but it has been YEARS, there really is no excuse for this to still be happening in mid 2010!

Aquanox2560d ago

Those Gamespot shots were obviously bullshots. Sadly, we'll have to avoid the PS3 version at all cost. PC version is definitely the one to get but if you only have consoles, you need to go for the Xbox 360 version.

SilentNegotiator2560d ago (Edited 2560d ago )

So that creative director was full of crap when he claimed that they were identical.
I don't buy games from liars. I'll wait to get it used and cheap.

Oh noes! We have to deal with more content instead of grass!?
And you have to admit, with 2K members claiming identical versions and prettier screens from content EXCLUSIVE to the ps3 version, it was definitely looking like they would be identical.

niceguywii602560d ago (Edited 2560d ago )

Well the PS3 version was already proven to be inferior most often if the game is inferior in a demo comparison there is a reason one version is inferior and will be reflected in the final game.

Devs struggle with the PS3 so they started to cater to the lowest common denominator(PS3) using PS3 as lead so the PS3 would never have to struggle with the 360's advantages by default(despite PS3 being the lead in some games the 360 versions always matched or where/are superior). I see the trend is changing once again to the way it was.
Devs are starting to develop simultaneously again due to the fierce competition with other developers allowing them to get their best work out at the cost of different quality variants across platforms yet not held back by one platform across the board.

PS3 fans will do damage control in response to anything bad about PS3 you can never believe their damage control SDF articles that follow bad PS3 news or PS3 fanboy articles leading up to an gaming event etc.

karl2560d ago

c'mon guys... MAFIA2 will be such an awesome game.

the ps3 version may be inferior to the other platform and even though i agree that it shouldnt.. i dont think u guys should miss this great game

if u have a pc ... played it there same if u have a 360 .. but dont let this game pass .. i will buy it on ps3...

blind-reaper2560d ago

instead of "EXCLUSIVE CONTENT" they should have invested those resources in "finishing" the PS3 version.

DaTruth2560d ago

I have to disagree. Demos for PS3 are always compressed for distribution so the Ps3 demo does not necessarily have to reflect the finished product! The Ps3 demo for Batman:AA was inferior to the 360 demo, but he finished retail version was superior!

The 360 is tailored for compression, so highly compressed downloadable demos perform better, while the PS3 is tailored for streaming of uncompressed data and textures so compressed demos wouldn't generally perform well!

But considering that most multiplat devs compress the PS3 version of their games for no apparent reason(only thing I can think of is a straight port of the compressed 360 version), it is highly likely that you are right.

Hallmark Moment2560d ago (Edited 2560d ago )

They finished the game they just turned some things off and downgraded some things in the ps3 version so ps3 could run the game.
P TSI-100
S LN46C650
B 201 series
XB 250gb 360-s
B 301 series
B 161
S BD- c5500
P VSX-902-k (soon)


There is a reason, Cell architeture isn't like PC. Last gen optimizing games for multiple consoles was almost as easy as set configurations for a PC game. This gen devs would have to actually redo parts of the program to fit the Cell architeture right, develop way better engines to work multiplat, reasign many of what usually are core CPU and GPU tasks to one of the SPEs, test a lot more to find the best they can take from the machine with their code, work with smaller (through faster) XDR Main RAM while organizing the video data to go to dedicated VRAM (256MB GDDR3)... It takes time, money and talent (this later one which many simply don't have), even if you try to avoid the PC port hell and lead development at PS3, in which case you also won't end up with code ready to port for PC and 360 (but as PC architeture is more familiar it's quickier and cheaper to optimize for it, and things like grass won't go missing somewhere through the process).

In other words, many Devs and Publishers simply prefer to have less work/cost and put out flawed games than actually deserve those 60 bucks. Although it's a reason it's not a good excuse.

maxcer2560d ago


"The 360 is tailored for compression, so highly compressed downloadable demos perform better, while the PS3 is tailored for streaming of uncompressed data and textures so compressed demos wouldn't generally perform well!"

lol omg what a load of pure bull shit.

bakasora2560d ago

I played the demo i can see that the quality of texture arent so great. Now thats some lazy sh!t!

FarEastOrient2560d ago

I've downgraded my purchase from collector's edition to wait for it on sale...

FACTUAL evidence2560d ago

ORLY?? Explain why FF13 is inferior on the 360 then.

Foliage2560d ago (Edited 2560d ago )

This is embarrassing. When you create a PC game and place it on both consoles like they have, the PS3 performs twice as fast immediately. I've had this happen with 4 games I worked on.

Unfortunately you are left with nothing else to do but focus your optimization on the 360 alone to make up for the lack of space and terrible processor. As a result, you leave the PS3 version on the shelf because it didn't need as much optimization.

In the end you have a PS3 game with very little optimization, and a 360 game that was optimized to death and barely runs anyway (Mafia 2 on 360 has no AA and terrible screen-tearing). That's the hard truth.

In this case they probably ran out of time and shipped whatever they had, which is terrible from a developer of their caliber... embarrassing really. No other words... maybe "pathetic", that also comes to mind. Instead of optimizing the PS3 version, they went with the quick fix of disabling anything they could switch off. This is an obvious sign that they paid very little attention to the PS3 game. Grass and emitters are not something you plan to cut, those are things you cut because you ran out of time.

I'm not buying this game. I was going to, but no amount of DLC in the world will cover this up. Even 360 owners will get screwed, sine their game runs worse than the PS3 version (at least they have the small details though)....


nycredude2560d ago

Look at all the comments of hypocrites. All the people talking down teh Ps3 version and talking up the 360 should just stop talking. Cause if it was that important to you that the game ran good then you wouldn't consider either version and go with the Pc version.

I paid it off on steam already and am playing through Mafia 1 for free while I wait for the superior version to unlock.

kasasensei2560d ago (Edited 2560d ago )

"Demos for PS3 are always compressed for distribution so the Ps3 demo does not necessarily have to reflect the finished product!"

Ridiculous. omg you failed so hard! XD
Demos are never representative, but there is no "more compression with the ps3 and it's leading to a biased representation of the game", you are saying bullshit.

T9X692560d ago

Well I tried to tell everyone here those Gamespot screenshots where the PC version using a PS3 controller, but noooooooooooooo I'm an "Xbox Fanboy" and I was just trolling.

danfry2560d ago

When compared to PC and 360 (which are practically identical, PC's are just very, very powerful 360's), the PS3 is radically different to code for. In fact, whilst the PC version just needs a simple port to the 360, the PS3 needs an entirely different engine for the game to run on. This is of course very, very expensive as the entire architecture of the code has to be changed for a good PS3 port.

So what has happened here is that despite the above, the developers still just port the code to the PS3, but because of the different hardware of the PS3, the game has to be simplified a lot, only using 2 of the 8 PS3's processing cores and so on.

This is like having a Ferrari, but only doing 35MPH because there is a Horse Box in front of you.

0mega42560d ago

computers have more power of course there will be some that will be able to play them at the highest settings

yet some will play on a lower setting much like what playing on the console version is like

it will have no effect on game play

frostypants2560d ago

Looks like if I'm gonna play this game it'll be on my 360. Note the "if". Since these devs are too lazy to make freaking grass on the PS3, I can only imagine that their laziness and ineptitude will manifest itself in other areas of the game as well, on all platforms.

So, I'm just not going to bother with this game at all. I'm not going to reward mediocrity.

moparful992560d ago

Enough! People need to stop speculating as to why the ps3 has issues when it comes to ports.. It has nothing to do with the ps3 being inferior or a bad system it has everything to do with a design decision. Because the cell uses spe's it only has a single core so developers get the code running on the single core and leave the spe's untouched. THIS is why multiplats suffer on ps3, they are only using a fraction of the calculation potential of the ps3. Sony and ibm created the cell with split memory 256 each for pre and post processing so when the single core is used half of the memory is available... I really wish deevelopers would learn to use the spe's seeing as they offer huge advantages in processing on the ps3 but due to time or money or whatever reasons they do not.. We get inferior ports more often then not...

The Lazy One2560d ago

"This is embarrassing. When you create a PC game and place it on both consoles like they have, the PS3 performs twice as fast immediately. I've had this happen with 4 games I worked on. "

Which games are those? I can tell you right now, nobody who's worked on any game that's actually licensed for both consoles would ever say such a thing. While it may be true, saying something like that would probably lose you your job or at least land you in a lot of hot water.

Also it's stupid. The PS3 would never perform twice as fast immediately. It's a completely different architecture. The only way it would perform better immediately would be if you programmed it poorly for the PC in the first place.

It could perform better after a couple months of work, but it would never perform better immediately.

+ Show (21) more repliesLast reply 2560d ago
RememberThe3572561d ago

That gives them less of a reason. If 2k wants to drag their feet then they will have to take less sales.

D4RkNIKON2561d ago (Edited 2560d ago )

Yeah it is the Cell's fault, not the devs. You must be some kind of Genius! /s

The PS3 can do Uncharted and GOW but can't pull off Mafia II because... DEVS

ExplosionSauce2560d ago

This isn't a matter of hardware. We've definitely seen better on the PS3.

SeanRL2560d ago

What makes me mad was that at one point, 360 fanboys were bitching about how their version was superior. Then, ps3 fanboys started bitching about how it's equal. Now everyone is gonna be bitching!

Oh, and there is no excuse not to fix this.

BrianG2560d ago (Edited 2560d ago )

It is def not a hardware issue, this is just lazy development. If they can not get the game to run equally as good, then they need to fire who they have developing for the PS3 and get more experienced people. It is just about 4 years since the PS3 launched, there is no excuse for this type of development.

Yea the CELL may be harder to program for, if thats the case get more experienced people.

By the way, this goes for both systems, there is no reason for sub par multiplats on XBox neither. If you cant make them equal, don't make it.

Brosy2560d ago

The Cell might theoritically be more powerful, but you would never know it looking at the PS3's games. 2 games that look exceptional is pathetic compared to the amount of titles on the market. Oh well, 2k Czech isn't exactlly famous for making great games anyway.

JackBNimble2560d ago (Edited 2560d ago )

I have the Mafia 2 demo on both PS3 and PC, and I tell ya they are pretty much the same.
The PC version did