Top
230°

DX10 hardware is already obsolete - Vole shoots foot with 10.1 upgrade

DX10 hardware - such as the GeForce 8800 or the Radeon 2900 - won't work with the new DX 10.1 features. The 0.1 revision requires completely new hardware for support, thus royally cheesing off many gamers who paid top whack for their new hardware over the last few months on the basis of future game compatibility.

But these gamers shouldn't fret too much - 10.1 adds virtually nothing that they will care about and, more to the point, adds almost nothing that developers are likely to care about. The spec revision basically makes a number of things that are optional in DX10 compulsory under the new standard - such as 32-bit floating point filtering, as opposed to the 16-bit current. 4xAA is a compulsory standard to support in 10.1, whereas graphics vendors can pick and choose their anti-aliasing support currently.

The spec is likely to be ill-received. Not only does it require brand new hardware, immediately creating a miniscule sub-set of DX10 owners, but it also requires Vista SP1, and also requires developer implementation.

Read Full Story >>
theinquirer.net
The story is too old to be commented.
ASSASSYN 36o3607d ago

This is why I play consoles.

Maddens Raiders3607d ago (Edited 3607d ago )

you play [[one]] console that might easily fit into the title of this article very *soon. Just ask Peter Moore or better yet, what Bill Gates and the 360 team themselves are cooking up next for you hungry little beavers in the console sku department.

Good job of jumping on this one early -- I think it's a little too close for comfort too. =]

Dogswithguns3607d ago

PC for games gotten worsen.... Im just gonna use my gamingPC surfing the net and maybe playing my oldgames, that's about it. forget about the upgrading, screw that.

ShiftyLookingCow3607d ago (Edited 3607d ago )

Inquirer is the total anti-MS fanboy

ShiftyLookingCow3607d ago

And also want to mention that DX10 adoption rate is very slow, so developers are not now going move onto a new specification that nobody has hardware for. It costs millions to make games you know. I doubt DX10.1 is coming too soon, if anybody is going to wait for that, you might as well wait for OpenGL 3 which was recently announced. Hardware wont be here for quite some time.

BIadestarX3607d ago

How can you possibly compare OpenGL to DirectX? You acting as if gamers can simply say... mmm... geee.. what graphic SDK I am going to use? Game developers do. So, you made no sense when you said, "if anybody is going to wait for that, you might as well wait for OpenGL 3 which was recently announced". If the game you want to play, requires OpenGL 3 or DirectX 10.1, that's exacly what you have to get if you want to run the game.

Do you know why many of the features in DirectX 10.x require certain hardware to work? It's because hardware works better than software emulation.
Just because OpenGL may emulate certain DirectX 10.1 effect using software instead of hardware it does not mean it will not run at 5FPS.
I writen small game engines for both OpenGL and DirectX and some developers even combine both since there is strength and weakness in both SDKs, but there is a reason why Crysis is using DirectX 10 and not OpenGL. Some things just can't be emulated.

I've being waiting for DirectX 10.1 before spending lots of money on a video card because the specifications are not 100% defined. Waiting is the smart thing to do. Also, if you already own a DirectX 10 Card, you should kill yourself, we seing what DirectX 10 can produce (Crysis). It will be a while before you see many of the stuff DirectX 10.1 can do. The good thing about this is that the next XBox that comes out will have a very advance GPU and it will be able to produce graphics that we never seing, obviously cheaper.

You see all these hardware-based effects and features, OpenGL will eventually implement them. It requires a lot less code and results in a lot better performance if is done natively by the hardware... Why do you think delopers are able to produce results on the xbox 360 faster and with less eford? I can't wait to see what the next xbox will be like... it will probably include a physics chip and most of effects will be done natively with hardware.

ShiftyLookingCow3607d ago (Edited 3607d ago )

Bladestar, you certainly know a lot more than me as you work in the field. I was talking about hardware. DX10.1 compliant cards are not on market and OpenGL 3 compliant cards will come even later. PC has always been evolving. Anybody who wants to play games now doesn't wait for hardware thats coming about a year later cause you know what by the time hardware comes new standards come in. You just build a PC to last for about 2 years and play. I was just tired of people who come in and say PC gaming has gotten bad because of announcement of a new standard.

"Do you know why many of the features in DirectX 10.x require certain hardware to work? It's because hardware works better than software emulation." Thats pretty obvious.

"Just because OpenGL may emulate certain DirectX 10.1 effect using software instead of hardware it does not mean it will not run at 5FPS."
What do you mean? OpenGL is implemented on hardware also.

"Waiting is the smart thing to do. Also, if you already own a DirectX 10 Card, you should kill yourself, we seing what DirectX 10 can produce"
Hey I wanted to play games now and so I bought a card a few months back, why should I kill myself? It will last me till G100 or R800 comes(I will have to decrease settings as time goes on but thats ok as thats what I have been doing so long, buy what I can get, use it for 2-3 years then go for next).

ReBurn3607d ago

This is what I dislike the most about this hobby. With PC's your system gets outdated so quickly that you are constantly pumping money into it to keep it top of the line. Although this seems like it will have relatively minor impact right now, it won't be long before games are released that require the 10.1 spec and people will have to upgrade or have to play games in a gimped fashion.

Console gamers are relatively shielded from this kind of thing because their systems are closed. But it still happens. Like when PS2 hardware revisions added progressive scan and new games took advantage of it. My old PS2 couldn't do progressive scan, so I couldn't use the feature. Now the PSP is getting video output that I can't take advantage of without buying new hardware. Microsoft added HDMI that I can't use without upgrading. At this point I can't think of anything Sony could add to the PS3 to annoy me, but if history holds true they'll find something at some point.

It generally does suck. But mostly for consoles it is a minor inconvenience. For PC gamers, this kind of stuff really blows.

Show all comments (20)
The story is too old to be commented.