Xreal, an indie project, has the goal to take the 10 year old Quake 3 engine to new visuals heights. Check the video for proof.
this looks sweet, are they gonna release a game with that?
I REALLY HOPE THEY DO!! THATS AWESOME!!!
Got Dang German website. Every Sunday this and HHGS!! Unreal Engine sucks. Nice mod but no where near Crysis level. Let's not forget that Crysis MAXED out is near PHOTO REALISTIC.
Every sunday? Cynamite/other german sites are bringing news frequently, and only because you don't understand the real text of the articles, because people use cheap translation methods like Google to post em up, doesnt mean they are always that biased as you people think, this is not the fault of the website at all. Its just the fault of you people who think that everything that points out something wrong is fanboyism and hate. Oh and dont you even compare HHG with those websites, because HHG pull his stuff out of his ears.
You call yourself a PC elitist and call this the "Unreal engine"? Wow, you're a moron. QUAKE doesn't run on the Unreal Engine. It runs on the "id tech 3" engine. Such a massive fail.
"PC Elitist" LOL
I was hoping to see some rocket arena or ctf maps but nonetheless I always thought the q3 engine was amazing. If you do play q3 it one of the funnest mplayer games ive ever played. So many LOls too hardcore clan matches and i played that game more than anygame in my life. To bad hacks killed osp mode and noghost is crap IMO even though it has anti cheats. I know maverick and he did his best to get noghost implemented. I just never liked the feel of version 1.32 always like 1.16 the best. Kool vid btw
wow, that seriously impressive.
Please ban Google Translate and .de domain on N4G. For screenshots and videos go to working website, official: http://xreal-project.net/
Actually some German submissions are quite good
cheers for the original. Gonna keep an eye on that, been ages since i played ET lol
It looks okay for the most part. The lack of parallax mapping really shows though. It's far behind Crysis.
Almost at Crysis level? No.
Well...the foundation of IWs engine for MW and MW2 is actually id tech 3, so it's still a pretty capable engine. Obviously, IW took the source code of id tech 3 and completely revamped everything for modern techniques, but it's still pretty cool that the engine is based off it. Can't wait to see games start using id tech 5.
Only COD1 used ID Tech engine all other CODS use there own engine they made from the ground up. So no code from ID Tech are used in any COD game after COD1
ID technology license text appears before Activision logos in every COD.
No sorry buddy but you're wrong. As the person above said, id technology appears on the opening screen of MW2. Read what I said. I never said that the new engine IS id tech 3, I said it was based off of it. Id tech 3 is open source, so infinity ward used it as the foundation for their own engine, and completely turned it into a new engine. But that doesn't change the fact that id tech 3 source code is littered throughout IW 4.0 and that id tech 3 is the foundation for it. Do some research before you try to say someone is wrong.
Almost at Crysis level!.lol
Almost only counts in horseshoes, hand Grenades, and Nuclear war.
Furn tree used for demo because you don't need to render any large, textures. Doesn't give much opportunity to see the poor resolutions. On Crysis you can see individual leaves sporting super high res textures... not to mention, the lighting, compared to this...
Are you kidding me? This is nowhere near a maxed out Crysis. And if we're gonna compare mods, then I assure you no game has ever come even half-close to challenge a modded Crysis visuals.
shame that the cryengine isn't just that.
Even though, in my personal opinion the cryengine is a waste, hardly any game on the market uses it - and I'm not talking about shooters, I want a RPG that is as good as the Witcher/Dragon Age: Origins etc...
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