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Killzone 2 Deffered rendering Explained

The Killzone 2 information you are about to see is not for the average gamer, a little complicated however, Guerilla games have released details on the Killzone 2's deffered rendering and their and their targeted graphics for the game.

Update:

"Still alot of features planned
-Ambient Occlusion/Contact
-Shadows on transparent geometry
-More efficient anti-aliasing
-Dynamic Radiosity"

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gamers-creed.com
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Lord Anubis3726d ago (Edited 3726d ago )

they seem to get stuff from all over the net. What's wrong about is that at times they don't credit the sources and attempt to take the glory.

For example this is the credit source
http://www.develop-conferen...

Presidentjr3726d ago

I just copied the pictures from he PDF file directly, leeching would be taking stuff without crediting them . Most of the stuff we post are from press releases( screens and news). In the past some people posted news without crediting sources but that has been sorted out.

TriggerHappy3726d ago

It was officially released to the public..how is that leeching ?

cookiemonster3726d ago

^ So by your reasoning, if we write a report and took facts from a book, should we not state the source?

sure you can, if you're not really into giving credit. it's not like this info appeared from nothing

TriggerHappy3726d ago

what else do you want ? Is right on the page and has been bolded to even appear clearly.

marinelife93726d ago

Only 4 SPU's are being used

JsonHenry3726d ago

The game looks pretty good. It reminds of Half-Life 2 when it first came out a couple of years ago.

+ Show (4) more repliesLast reply 3726d ago
AznSniper3726d ago

It does look really nice. It reminds me of Battlefield: Bad Company though.

nobizlikesnowbiz3726d ago

Hopefully Battlefield: Bad Company's graphics are on par with the vid released on marketplace.

It's one of the few that I have my eye on.

Fully destructable environments?! Yes please!

ShiftyLookingCow3726d ago

nice what essentially looks many times worse than even HL2 ends up next gen with cool lighting

ShiftyLookingCow3726d ago (Edited 3726d ago )

can anybody explain why you disagreed? I was exaggerating the powerful effect of the lighting on the graphics. You guys need to cool off.

[edit]I was refering to this image

Kleptic3726d ago

Is it true that COD4 is also using this type of rendering?

Lord Anubis3726d ago

they use post processing as well.

ShiftyLookingCow3726d ago

post processing I am sure has been used since and even before Max Payne 2, its what you do there that matters

popup3726d ago

Post effects and processing are becoming more important and widespread.

Post effects will become a saving grace with the PS3 as any image processing task can be handled by Cell very efficiently.

xaphanze3726d ago

what the heck?
nice screenshot though =D