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Gaming Today Q&A: Stephan Vakhtin of Hard to be a God

Hard to be a God is a new online RPG from Akella (Tales of Pirates) slated for release sometime in December, and recently Gaming Today were given the opportunity to speak with Hard to be a God lead designer Stephan Vakhtin. This interesting RPG is not going to be your average hack and slash or dungeon crawler, but something more in the realm of science fiction at its most intriguing.

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MK_Red3724d ago

I thought it was a god game in vein of Black & White. Hope it turns out good but I'm not too optimistic.