This November, Microsoft will launch Kinect, the latest addition to its Xbox 360 gaming system, with the hope of stealing the crown from Nintendo's Wii console as well as the Sony motion-gaming platform that is also coming out this fall.
The difference is that Kinect requires no hand-held controller, instead using a specially designed camera system to track players' movements, gestures and voice commands.
The goal is not to replace the system's core gaming functionality — the option to use a traditional controller remains — but to make the 360 more accessible to casual players and non-gamers.
"For lots of people, the controller is a barrier that prevents them from getting onto our console and having fun," explains Kudo Tsunoda, the creative director for Kinect, during a demonstration at Microsoft's head office in Redmond, Wash. last week. -