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Why violence in videogames is getting boring

Since the medium's birth, videogames have been about killing. Spacewar concerned two spaceships attempting to blast each other out of the cosmos. Contra turns the player into a one-man army against a generic battalion of baddies. God of War, Rainbow Six, Knights of the Old Republic, and Grand Theft Auto, for all their differences in setting, tone, and gameplay, are still about fighting difficult battles and vanquishing all your enemies. And, to be frank, Destructoid getting a little sick of it. Check out the full article.

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