PSU writes :"We like the fact that current Heavy Rain owners will be able to upgrade their version via a download to the Move Edition for free, but having spent some time in its company we’re still no wiser as to why Quantic Dream has bothered to make this interactive drama Move compatible in the first place?
If Heavy Rain had been built from the ground-up with Move in mind then our opinion would probably be much different, but it's clear that the implementation of motion-controls was merely an afterthought. Based on the two levels that we tested out at the recent PS3 Beta event, it just hasn't created the desired effect. Instead of feeling more immersed in the gameplay, all we could think about was how much better it was to play Heavy Rain with a standard controller."
And people think I'm lying when I say that all "optional" Move controls are tacked on *sigh*
Hopefully this will open some peoples eyes.
@D4RkNIKON
That has been my point this whole time geez. You guys try and say Move got a bunch of great game like HR, K3, Socom 4 etc but watch when the same things are said about them too. You can't make a truly great experience unless you focus on one control method, cause you will end up limiting one of them.
@Pope_John_Paul_II
Even if I had the number and worked for MS I wouldn't give it to you, in fact I would make sure you wouldn't stand a chance of getting a job with them.
@Shadow Flare
Obviously eyepet is enhanced with Move it never made use of the standard controller anyway so Move is adding buttons rather than removing them like games which are made for the DS3
@Omega, yeah and HR was already released. This is tacked on.. Killzone, Socom etc are in production and move is part of the development. Troll harder.
BTW, I told you man, I want to work for Microsoft so i can show off my C++ skills and get a job at Redmond, give me the admissions phone number!
@Shadow Flare
he's just butthurt that not everyone is defending kinect for what it is... only a small percentage are defending it...
It's gonna be cringeworthy to see all the Breakfast news shows, reporting on how groundbreaking it is and how it's never been done before, whilst skimming over the EyeToy and PlayStation Eye.
It's already started (just watch the first 30 secs): http://www.youtube.com/watc...
It has become the defining term of immature fanboys.
You seem offended that people think your a liar for claiming ALL games with Move control added to them are 'tacked on', despite not playing a single one of these games to pass such a bold statement
@Pope John
I've asked him about 3 times what games he's planning to buy for kinetc and he still hasn't told me
maybe you should watch this preview of Socom if you feel Move has been "tacked on"
http://www.youtube.com/watc...
EDIT:
And ultimately, Martin assured that Move is not the main control method in SOCOM 4, but rather an added and completely optional feature. "The Move implementation isn't being looked at as a core feature of SOCOM -- it's just an additional feature," he said. "The game isn't being made for Move, Move is being integrated into the game. You can play the game from start to finish with either controller."
http://www.1up.com/news/pro...
There you go.
awsome vid m8
Most if not all of PS Move games are experiences that exist on the Wii. I fail to see anything new... might as well play my Wii. I already have it and it is available now.
awesome N4G, awesome.
smh
I wish they had worked on releasing the DLC they were telling us about instead of this crap.
its not 1-1 motion tracking, its just following a little on-screen waggle command to get the quick-time event to do the right action. this is the kind of implementation that will re-confirm everyones opinions that Move is just Wii HD.
This doesn't sound like the Move is at fault here it sounds like the developers are confused about what the gamers want from it.<---when xbox gamers say that ina kinect article they get bubbled down..............
" not moves fault" right?
kinect is nothing compared to move. all the tech demos and all the live demonstrations confirm it.
I have my controller =)
i guess the sony fanboys can scratch this game off their move games list.
guess move isn't as great as the sony fanboys portray.
...so it should be little incentive for non-owners to buy the game, but for those of us who already have, it could be a good reason to dust off the case and pop the disc in again. I imagine with Move, Heavy Rain will manage to immerse the player in a way that it could not do with the storytelling alone. God knows the graphics are certainly up to par.
You got that from one game? A game that wasn't built from the start with MOVE in-mind? Talk about jumping the gun.
Its a smart move because obviously building heavy rain from the ground up with move only would have held it from potential sales because not everyone likes to use motion controllers for gaming.
Its like MS building the next halo game from the ground up to use kinect only. U really think the fanbase for halo would be happy? I didnt think so, & besides MS would lose alot of sales from doing such a move.
Think before u comment because if u dont u will look like a total moron bringing up things that are totally obvious. Besides even if the controller is better use for heavy rain, atleast the ps move works with it precisely unlike some other motion controller that has trouble & lag running shovelware lol.
put it up on ebay after waiting through cut scenes, whatta waste
now pull out your books called "why are 360 fanboys so stupid?" flip to page 1
named "360 fanboys are hypocrites" now what this chapter is about is 360 fanboys
being hypocrites such as omega4 or snesfangirl having the nerve to call something
"tacked on" or "not as great as it deemed" when the same can be applied to
kinnect? you see move is a tack on that actually works unlike kinect which has some problems like lag,unable to sit down,2 player only,sholveware,no core games,
150 dollars, and god knows what other problems microsoft is keeping from it's
fanbase & gamers or even the media. sure kinnect will sell but will it be better?
answer is no 18 months is a long time to wait for hardcore games so have fun waiting but it will be long really long! wait ok see you in class tommarrow be sure to turn in your homework it's called "how did i just get owned?".
@ Whoever is running this place.
Read the comments in this thread at your next meeting. It's time to take serious action before it's too late.
As it seems
My point? Tacked on isnt always a bad thing.
also to knock on the door you don't have to do all that simply squeeze your T button hold up your move and make a knocking gesture, I found it simple, and I'm a girl...
I have had a bit of stick for saying that Kinect will be better than move on release because all the games for Kinect on release are being made for Kinect and Kinect only where all the Move games have been made to use the controller and then had move added on which is pointless. Why are people going to buy a game and 2 moves to play a game that they can play on the 2 controllers they already have.
I think MS have got it the right way round with Kinect and Sony have got it wrong the need games just for move to show what move can do.
I'm sure that lots of people will buy Move to see what it can do, but from the original games that they've shown and the games that they have retrofitted the device with, I can't see it having a long lifespan.