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Siggraph: Entis vindicated by graphics

In his keynote speech at this year's Siggraph event, Glenn Entis, vice president and chief visual and technical officer at EA, set out some of the key technical achievements that the games industry has made over its entertainment cousin, film.

The talk, entitled "Thrill Seeking in Interactive Real Time Graphics," compared the way that visuals are generated in the two industries, where some consoles run games at 60 frames per second, while film visuals run closer to a rate of three generated per hour.

He went on to talk about what he sees as the three key challenges for computer graphics moving forwards - characters, worlds and tools.

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