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IGN Exclusive Monolith Interview: Embrace Your New F.E.A.R.

Today, Warner Bros. announced that it -- along with Monolith Productions -- had narrowed the names for the sequel to F.E.A.R. down to three choices. Due to legal mumbo jumbo, Monolith (the folks who brought you last year's sensational F.E.A.R.) can't use the name for its sequel. However, the developer is still able to set the sequel in the same universe and with everyone's favorite creepy girl, Alma.

IGN spoke with Troy Skinner, a producer at Monolith, about not only the naming process, but what IGN can expect from the sequel to F.E.A.R. While Monolith wants to keep things under wraps a bit longer, Skinner did talk a bit about Alma's evolution, creating more diverse environments, and the return of the Penetrator. And, of course, IGN also discussed the Name Your F.E.A.R. contest and why the three finalists stood out.

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Kleptic3613d ago (Edited 3613d ago )

FEAR was the first PC shooter that my current PC couldn't run...at all...I didn't get a chance to play through it until I rented the terrible port for the PS3...

despite how much the PS3 version sucks (framerate, graphics, framerate and framerate)...the game is ridiculously awesome...I loved the subtle effects to scare you...It was never "scary", just perfectly creepy at times...I really wish Doom 3 would have taken that approach...

Sadly I went through nearly all of the single player portion of FEAR without even realising the penetrator would nail people to walls...Once you find that out, it turns it into one of the coolest guns ever in a shooter...I played through the game again, because you get that gun so early, and hanging replicas by their forehead from a office cubicle wall is about as cool as it gets...

anyway...just bored at work...looking forward to this sequel...hopefully every system gets a similar experience of it though, unlike the first game...

timmyp533613d ago

i like all the names for the sequal. =)