PC always had the upper hand in performance simply because of being upgradeable during a consoles fixed system cycle. Bulletstorm is here and ready to utilize the consoles even deeper than normal to match the PC versions quality.
Bulletstorm running at this years EA event was at maximum settings, yet still the look of the game is confirmed on PC was confirmed to be the same for consoles next year when it’s released.
Since this is the case what more can these consoles do and what the next generation has to bring us
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