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Narrative in an RTS: StarCraft 2's Presentation of Story

As StarCraft 2 is just a few days away from release, Hellmode analyzes the recent trailer and StarCraft's story--and if the RTS genre helps or hinders it in presentation.

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bmw692737d ago

Great read! I'm even more hyped now...

iseven2737d ago

i'll admit, i never knew the story nor cared for it

Panthers2737d ago

Wow SC's story was always very good. I am glad they are showing an up close view of what Kerrigan went through.

Montrealien2737d ago (Edited 2737d ago )

yeah, just went though SC1 for the 12th times this weekend and it will be nice to see that flashback in its full glory for SC2 With that said, she was a huge part of the First game and it felt like a big part of the story, even for a game that came out over 10 years ago.

As for Narative in an RTS, Blizzard really are one of the pioneers of this and imho nailed it in Warcraft 3 and brought it to a whole new level. I would expect nothing less for SC2. So excited for tonight!

StillGray2737d ago

Starcraft 2's release gives us a lot to look forward to this coming week. It's been over a decade since the last installment and I can't wait to continue Raynor's story.

Even though most people spent their time in the game's multiplayer mode, my fondest memories of the game are within its single player. Hackneyed as the presentation was, it was still memorable and I owe some small portion of my childhood to Blizzard's evocative story.

Seniorscrapper2737d ago

This was surprisingly well written.

williamkenny2737d ago

Starcraft did have a story, but I was too busy micro-ing to really notice or care. It's nice to ahve it though.

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