The original Dead Rising was a great game but it was also very flawed. Here are five things Dead Rising 2 needs to avoid to be awesome.
I loved the original Dead Rising but I seriously could not stand the stupid save system! It drove me insane!
The save system made no sense at all. You take a leak to save the game? It seems completely out of place.
I don't understand why people are so against the DR save system. I thought it was fine. Edit: Now that I think about it, save points were sort of spread out. Maybe they should just have more save points. They just need to fix survivor AI and make the cutscenes a bit less campy. Or maybe more campy. Edit: Otis interrupting and only being able to get side missions from him was pretty annoying.
I still play Dead Rising and love it. All they NEED to fix IMO is 2 things. First, make the same time system but have it be waaaaaay longer so you have more time to mess around and still stay on task. Second, make the save point more accessible cause you can`t have a "insta-save" system cause it wouldn`t work out well if you save it when your low on health and surrounded by zombies. I`m super interested to see how the co-op works and the weapon building.
The Otis thing was retarded. I almost guarantee he won't be in the DR2. Secondly, my main gripe with DR1 was the fact that I could BARELY stay on the story mode. It was hard to try to stay on track, too many timed objectives. On top of that I had a SDTV so I couldn't even read anything lol.
Otis was ridiculously annoying, I can't believe you liked him.
And here i believed in all the hours that i played in DR1 was perfect... The time thing is forgiveable because it allowed for multiple playthroughs for all those multiple endings. I was surprised by those cultists and the pain in the ass military.
I almost included the Spec Ops. and Overtime Mode as a whole in the list. Those guys took way too many bullets to kill and their inclusion meant that hardly any Zombies were to be seen. For a Zombie-based game I found myself asking "what's the point of that?" I liked the sense of urgency that the timer gave but there didn't seem like there was enough time to have fun doing random things as well as complete all of the missions in time. Even if you did ignore the missions, Otis was always there to remind you, always...
I hated Otis with a passion... i wish i could've use my sledgehammer on him.
disagree about the voice acting. It wasn't perfect in the first game or anything but it was by no means as bad as they made it sound.
All you have to do is go to a save point and...save. What's the problem?
Because it would be much easier to press start and save
I could understand that being a minor inconvenience, but some people talk about this like it ruined the game for them. I think this gets mentioned more than the unbelievably stupid AI. There's at least one save point in every area of the game - even in the courtyard, and I'm pretty sure there's one in the parking garage, too. It shouldn't take more than a minute or two to get to a restroom and save. I dunno, I never had a problem with it. It's not really different from any other game. Maybe it's kind of a shock after getting used to automatic saving.
Please fix Dead Rising 2! I liked the first one but was also very annoyed by it.
as long as they make it more fun I don't mind, the first game was really boring for me.
I hated the fact that if you said you didn't want to save you had to start all over again. That feature needs to die.
From what I can remember.. The only problem I had with the first game was the stupid AI, The NPCs just wouldn't follow you.. they always seemed to deliberately stay behind & get themselves attacked.. Almost as if they didn't want to be rescued lol Also, the fact that if you died, You would need to start all over again was really what made me say "fuck off" to the game.. Dead Rising 2 doesn't look to have any of these issues as far as I know.. so that's good & I'll be looking forward to checking out the sequel, for sure. :)
I once gave a Survivor a Shotgun and he was still somehow scared of moving... If I had a Shotgun I'd be running towards the damn Zombies.
I've totally seen that happen. Crazy stuff, I sometimes wonder how a game gets released with AI issues like that.
Yeah, they like getting stuck in the little water area. Endings off the zombies from them... then BAM! I accidentally smash their head in with my sledghammer!
for the 3rd time. I have bought this game for a second time due to my love for pretty much anything zombie/Dawn of the Dead type horror. Figured it could grow on me... wrong. I just cannot play this damn game. Killing the zombies is a blast but everything else totally ruins the experience for me. Won't finish it unfortunately.
I agree. Zombies are so fun to kill...but other features killed it.
I thought the save system was fine. Auto save means you don't have to plan as much. Only thing I hated was one of the timed missions (bombs in the car park one) if you got to that one and didn't do it game over. Was shit
just fix the aiming, and ill be happy.
I never had a problem with the survivor AI, the way they acted was intened. That's why some stand around and cry, others run off and fight too much, some stay right next to you. It added a good degree of difficulty that made saving them a lot more rewarding. They already fixed the aiming mechanic, it was one of their focuses. The save system never bothered me. The voice acting was perfect IMO. I don't think there is much they need to change, the most important factor (to me) is to keep the same feel and ambiance as the first DR.
the A.I. for the survivors was down right stupid. It was never the fact that some of them got scared it was that they would walk into and off of things as well as into huge crowds of Zombies without so much as a hint of resistance. The voice acting was incredibly stale... They all sounded like Capcom got a couple of game devs to record it after forgetting to hire anyone even remotely professional. Ever seen the 'Tranquil' in Dragon Age: Origins? The Voice acting was at least slightly forgivable due to it being an early next-gen release. Then again some releases in the previous gen had better voice acting.
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