Msxbox-world takes a look at the elements in games which propel them from average to great gaming experiences.
I notice there's a screenshot from what looks like Test Drive Unlimited. Not sure I'd glass that game as 'great' per se.
Interesting ideas put forwards. And I'd also agree TDU was good but not great. I'm hoping TDU 2 will be better.
How about making them longer than 8 hours?
Not everyone wants longer games. There's a trend that supports providing shorter games because the numbers of people who actually finish them are quite low.
8 hour games are really not worth buying. Most people want at least a 15+ hour game. I like to get my moneys worth.
Are you speaking from known studies or your own opinion? Most people I know want 8 hours game, I know A LOT of people who thought Uncharted 2 was too long (not that I see that as a complaint).
SP was 5-6 hours and the MP/ Spec Ops increased the playtime. It's also one of the most successful games this generation. Go figure.
It sold well, it doesn't mean it's good. It just means a bunch of casual jocks went out and bought it and an xbox to play with their friends. Then they think they're gamers.
Please don't bring MW2 into this.... Every COD game after Call Of Duty 2 sucked. Sales doesn't = a good game.
Aside for the totally bogus 'No Russian' mission, am I alone in thinking the SP aspect of the game was excellent - proving that you don't need to be original to make a great experience?
@Rush, I agree with you about all of the COD's sucking after COD 2. I think the best one was United Offensive and it hasn't been surpassed since.
People making MW2's sp campaign greater than it was prove that a campaign can have all kinds of glaring plot holes and plot ommisions and the general public is too slow to realize it's terrible. It had a lot of explosions to move the plot to the next set-peice to be demolished, but the story was rather retarded.
I think the MP was the real seller for MW2.
@Rush yes sales = great game , mw2 have great sales and great dlc packages and go figure the numbers asswhipe ! short campaigne bas its not so bad ( as if Bad company was better! so boring) spe ops bas cool and the multiplayer is great. end of discussion
I personally agree with you.
Ghost recon ftw.
Accessibility makes for a bad game. A game has to have a unique play style that needs to be learned. Gears of War is a good example. Its fun to play because its different.
I know some of you will disagree but I actually thought Batman: Arkham Asylum was pretty boring.
You blaspheme. Batman AA is the holy grail of superhero games.
What needed improvement? I hate people who use lazy critiques. If it's regarded highly critically by professional critics and gamers alike, you should be able to write a few more sentences as to why you felt differently. I thoroughly enjoyed it because it proved that superhero games don't have to be repetitive as hell and can still be fun (Spider-man 2, Ultimate Spider-man, Infamous, Maximum Carnage, etc.)
i thought it was pretty good , how many super hero game excelled ? none, only B:AA was great.
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