CVG: "Game director Matt Southern explained the preference of 3D over Move for Apocalypse on the EU PlayStation Blog:
"We decided we'd either focus on Move or 3D, and in the end decided that 3D would be a bigger win for us. We'll still support Sixaxis controls for more 'haptic' interaction," he said.
"We've had Move controllers in the studio for a while though and they're fantastic. I'm excited about the idea of family games with decent production values and a bit of depth."
We're not too hot on the family games but the choice of 3D over motion control in a game like Motorstorm Apocalypse is certainly the right one in our eyes."