Resolution's Lee Bradley writes: The first time I saw Phantasy Star, it wasn’t even a cartridge. It was just a circuit board, a collection of transistors on green plastic. My friend’s father was an exec at Sega Europe, so carrier-bags of games would intermittently arrive in this naked state. Before pushing it into his Master System and flicking that switch, I didn’t even know what game it was. When the gorgeous title screen appeared featuring a sword-wielding Alis Lansdale, I was still none the wiser.