Play-mag says:"Trophies aren't as great for gaming as some people think. In fact, I'd go so far as to say they ruin it for some people - myself included."
I find it pretty stupid that the reason why 'trophies ruin video games' are due to the fact that they aren't handed out for just playing the game. I'm sorry, but that would defeat the purpose of it. It's not for your e-penis to show to your friends.. it's to add re-playability in games.. Instead of whining about not being able to get all the trophies, either try and get them (good replay value!) or just move on. I've done both.. with games like Resistance 2, I moved on as I did not see 10k kills within my gaming capacity. While games like God Of War 3, I wanted to get the platinum as I LOVED the game and giving me a reason to play it again was just great! (oh and this goes absolutely the same for achievements.. they don't ruin anything, they are there for some people to enjoy.. now if it threatens your self-esteem, you have issues my friend)
well said it all comes down to each indivdual gamer, i have just done a challange mode playthrough on tools of destruction as was bored and thought might aswell to get the plat i probably wouldnt bother otherwise then on the other hand just completed bioshock two and there is no way im going to even attempt to plat that as dont find the online enjoyable. throphys dont ruin games unless bad games ruin games.
@skv007: If anyone disagrees with you then he is a d-bag! I couldn't have said it better myself! Well said :) Here, this bubble is on me :)
Trophies and Achievements can greatly extend the life of a game, encouraging 2nd play throughs when normally you might not. They are also sometimes like little challenges laid down by the devs, like them saying to the gamer "think you're pretty good at our game? ok, i bet you cant do this!"
Personally, my thing with trophies is that I mostly play JRPGS/ RPGs, which are exhaustively long in most cases. That being said, I don't have any platinums to speak of simply because I can't warrant playing a 90+ hour game twice. I simply don't have the time. I'm about to get my first platinum though, for FFXIII, as you don't have to do multiple play-throughs to get all the trophies for that game.
I don't understand why anyone would whine about trophies or achievements as they can be completely ignored if you wish. Anyone that needs trophies or achievements to feel a sense of accomplishment probably has some psychological issues that need to be dealt with.
Interesting that you say that, but from what I've seen both trophies and achievements appear on screen when unlocked, and I can see this really getting annoying for someone who just does not care for them. Does either console even have an option for turning off trophy messages on screen?
As far as I know the PS3 doesn't allow you to block such messages, I don't know about the XBox. But it's not like you're getting a trophy or achievement every 5 minutes. Plus many games pop up similar messages whenever you unlock something or pick up some collectible and that is usually more frequent than trophy messages. But it should be possible, heavy rain doesn't show you any trophy messages until after you've finished the chapter so as not to interfere with the game.
Finally, somebody gets it right. -End statement
lol couldn't of said it better
how those that say they don't like trophies seem to talk about them even more than those that do and totally spas out when they see others like trophies and achievements and they don't. I just think they feel defeated cause they can't get a lot of the challenges to get certain trophies so they say it sucks lol How anyone can be so obsessed w/ hating trophies that are optional and can be disabled if you choose to is beyond me. They won't be happy 'till those that enjoy trophies and achievements stop enjoying them like them... which ain't going to happen so, cry some moar.
Achievements and trophies CHANGED gaming, but not necessarily for the worse. I enjoy getting trophies, it's as simple as that.
they don't ruin the game unless you get addicted to them
I agree with this article. Trophies and achievements, while creating a more competitive atmosphere, take away all that was great about games in the past and that was the sense of personal achievement. I put TONS of time into games like Sonic The Hedgehog and Ecco The Dolphin on the Sega Genesis, but no way no how am I going to let some "number" or icon dictate weather or not I'm a good player or how much of a game I've completed when I've already beaten it to its fullest.
They remove nothing, they simply show the world what you have achieved. Take off your rose tinted glasses and you would see that, at the very least, trophies and achievements are not ruining gaming.
Actually, they remove the ability to use any sort of cheat code at all OR the ability to transfer data in some instances.
How does not getting all the trophies/achievements in a game take away from the sense of personal achievement gained by finishing a game? That's like saying you no longer enjoy your orgasm because the person you're fucking didn't get off. Now you might be disappointed that you didn't do it for them, but that doesn't take away from the fact that you still felt good when you got off. And in an era of trophies/achievements, if you don't have them all, then you obviously haven't beaten the game to it's fullest. And if you still feel you have, then why bitch about the bullshit meta game that is trophies/achievements?
For me, all that matters is if I'm having fun, and I have lots of fun getting trophies and achievements. If you don't like to then that's fine, just don't get on a soapbox and proclaim to the world that trophies are ruining gaming, because it's just not true.
No, they don't
Maybe the writer should go see a shrink if it bothers them so much. I would actually think that if trophies show that I am only at 47%, it may just mean that I am missing out on some parts of the game. Although some are awarded for just doing something, it still helps you drive deeper into the game. It can be frustrating at times but I don't think it ruins a game as stated. I guess we all have different views
exactly ... he didn't finish ff13 ..there is a whole number of things to do ... if he is at 47% he hasn't done the Arank missions yet .instead of complaining , maybe he should play the rest of the game he hasn't done yet ...
No multiple play-throughs or missables (you can even rebuy all the items/ weapons that you may have missed). I play on doing Last Rebellion next, not for the easy platinum, just because it's sitting on my shelf :) Who knows, maybe I'll grab Terminator Salvation next, if I get addicted to the whole trophy thing :) Re: FF XIII, it's really a shame that the whole game isn't like Gran Pulse. I loathed the game until Chapter 11. Now that I'm finally out and about with some secrets and sidequests and the liberty to do whatever I please, the game has vastly improved. I do hope that VS. or whatever SE has coming next really embraces this freedom. The linearity was a huge mistake that surely cost them some of their audience.
bad journalism ruin video games
Trophies extend the games play time which is great. Play the game once without looking at the trophies, then the second run through you try to gather as much as you can.
Nope. When done well, they're a great way to extend the life of a game. However, they should not be a REPLACEMENT for things like unlockables, secrets, harder difficulties, etc.
Most of that stuff hasn't been replaced, and if it has in some games then you should blame the devs for being lazy and not some arbitrary reward system.
Collecting in game items for trophies/achievments is ruining games. I want to get a 1000 points on each game but having to look collections items up on the net bc they are so hard to find is just... lack of a better word gay. I have like 2 or 3 games ive gotten 1000 on but without collecting. Alan Wake is my most recent complaint.
I would be willing to try anything on Hard or some weird challenge (like meet the deadline), but collecting is the worst,especially being there are 3 challenges. I mean the pages aren't THAT bad as I only missed a couple. Bt those damn coffee cups! god forbid you forget one...who knows where it could be hiding!!
6 months ago would have disagreed with this but now I see what he's on about. Trophies ruined Bioshock 2 for me. On my first play through I felt the need to play it through on hard without using a vita chamber. I died at this certain point only to realise my last save was at least 30mins ago. Needless to say I switched the game off and havn't played since. I should probably buy it on steam. I prefer the good old days when you only try for in game medals because you love the game so much. MGS2 I would collect all the dog tags which took an age. Mass Effect 2 on PC is the latest game to have me doing this. The great thing is that it's for your own sense of accomplishment and not to show off to others. Perhaps it's are secure thing, some people are more confident in themselves than others. Or maybe it's the feeling of wanting to be seen as a winner. I don't know but it gets to me either way.
on my first play through. If i'm going to play again then i might do some things that i wouldn't have naturally done the first time to get trophies.
"Trophies ruin video games" I agree. Trophies ask you to play not naturally, push people to play stupidly online, ruin fair-play and even kill fun sometimes. I do not need trophies or achievements or illusionary things like that, to have fun playing games.
Since, you don't need trophies to have fun playing a game, how have trophies ruined video games?
Well, read again.... Like i said, when you play online, you often face people that want the damnd "kill 100 soldier with knife", "make 10 headshots in a row".. they do not play like they are supposed to, according to the objective of the game mode, for example. Trophies have ruined games because i know so many people that played some good games until "indigestion" to earn every piece of trophies they can, and then, they abandoned the game because they just can not see it anymore.. like an overdose, see? XD The same thing can be said about the fairplay. Many players i encountered on the live or on the psn do not play intelligent. Always looking to play to unlock these insignificant achievements. And i do not get the point on that... You know, i play to have fun, not to achieve a "snipe a enemy while jumping from a six hundred feets building". XD Is it because i play VG since the early 80's? do not know...
sure that might happen online however not everyone play online for trophies . even killzone 2 was plagued at first by those who wanted trophies and it quickly became better as time passed
@kasasensei: You ever play Counter Strike or BF2? There were plenty of people that went knife only and those games didn't have trophies. If it can be played online, someone will ALWAYS play against the intended mechanics of the game. Also, if someone comes at you head on with a knife, guess what? You get a free kill. If someone's not able to enjoy a game because of a trophy, it's their own damn fault. I played 3D Dot Game Heroes and loved the game, I liked it so much I decided to try for the Plat. I had almost as much fun playing through that game two more times as I did the first time. It was great seeing the added dialogue throughout the other play throughs. I wouldn't have even bothered if it wasn't for the trophies. Trophies do not ruin games, players ruin their own enjoyment by attempting to get trophies/achievements that are nearly impossible or are too hard for them to obtain. Trophies can add replay value and added enjoyment to a game, not that they always do, but they can.
You don't have to do the trophies in order to play the game... Some people like to get every trophy possible... Others still just play through the game naturally. They aren't asking you to do anything unnatural..it's just that the extreme section of trophy gatherers will be missing out on the original experiance.
too bad there not going anywhere.
When trophies first came out, I came dangerously close to becoming a trophy whore, but then I set a rule for myself- if I'm getting bored when I'm trying to get a particular trophy, I quit. I don't need to slog through 70 hours of boredom on GTA4 MP just for a trophy. So far, I have about 25-26 plats, and I'm proud to say that they're all from games I thoroughly enjoyed to the end.
You people are weird. If you really care this much about stupid e-trophies then you seriously need a life. Honestly the whole purpose of the trophies is to give you something to do when you have beaten the game. Nobody gives a crap about how many trophies you have. And if they do and you really care what they think then you need some help. Edit: My only beef with trophies is why the hell do the notifications have to be so goddamn big and take up like the whole screen. Especially since the ones you get for beating levels usually come on during the cut scenes and it kinda ruins it sometimes.
First off all it's Play Mag...enough said.. Second...the author is really getting worked up over a number?? Yeah he says he knows that they aren't mandatory but he is literally having a hissy fit over 47 %... All trophies do is add another progression bar like in GTA.... Hell if you hit 47% in Grand theft Auto you probably have completed half of the game. So if it bothers you that much then don't look at your trophies! It's not that hard!
There are trophies on the PS3?..... I'm kidding of course, but I never look at mine and I couldn't care less, unless I was some kind of not-caring robot guy. I find it weird how people care so much about them.
As much as I like trophies and achievements, I agree with you. Every time I get less than 50%, I tell myself that the developer really didn't want me to play the game just once. However, I never bother going further. The only games in which I actually TRY to get over 50% are sports games. Those are my true passion.
I love trophies they ads so much replay value to a game and motivate you to do things you wouldn't think of doing. If you don't like trophies ignore them, easy as that.
i agree. back in the day when i played the game over and over to get everything possible in the game felt good, but now having all these trophies for a game that when you complete the game several times you still get less than 50% completed on trophies. now it's like i do not want to replay the game because of the trophies that make the game impossible to get the special items. it just does not feel satisfying to acquire. for example if you start a new game with trophies from the beginning...by the time half way through the game you will be sick of it and say f it. i do not want to play anymore. yes i have made that mistake because of stupid trophies!
I find that video games do in fact get tainted with respect to many of the content and features available today. Trophies and Achievements are but one feature that seems to distract some from playing video games for enjoying the game itself...for what it is. Video games today seem to show less foundation of appreciation for the core game. Whatever happened to valuing a game because of its storyline, controls, and gameplay? Whatever happened to patience, strategy, and an overall sense of consequence? I find myself seeking trophies moreso than playing. It's my fault because they are so great yet I feel that this is implemented the wrong way. It's my fault for becoming lazy and impatient by giving into these aspects of immediate gratification. It's my fault for not completely ignoring it. However, it is not my fault for bringing the industry to the point where it is today. I've played video games since the Atari 2600. Video games were great. There was (and still is) a large place to expand and improve without having to sugar coat it with other things. It's nice to play online. It's nice to have motion control. It's nice to have trophies and achievements. It's not nice to use them to replace a great game instead of enhancing them. Now, sticking to the trophies/achievements issue. The only way I see trophies/achievements being an enhancement instead of a distraction is to have an option to keep them hidden or disabled, the first playthrough. That way gamers can play the game and if you earn one then it would be okay because you didn't start the game looking for it. In a nutshell, give the gamers some options here so we can enjoy them the way we want them to be.
His reasons are purely opinion. He even states that. The only thing im trying to figure out is why should i care? His reasons are the reason i love trophies. Seeing that im only at 47% after beating a game gives me yet more reason to play a game i love. Eh, to each his own.
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