CH: "I really wanted to love Naughty Bear. You see, I spent the better part of two years working for the Disney Company. During this time, I was constantly surrounded by happy music, fairies and princesses. The thought of one renegade character running through the world with a violent vengeance is something I can identify with. For months and months I watched and hoped that Naughty Bear would be the sleeper hit it had the potential to be."
Nick writes: "At its launch, Naughty Bear was seemingly overshadowed by E3 a couple of weeks prior. Major releases like Fallout: New Vegas and StarCraft II: Wings of Liberty grabbed gamers’ attention months prior, whereas Naughty Bear, comparable to its terrible stealth mechanics, released on a whimper. The overwhelming influx of poor reviews didn’t help its case either. Yet, a decade later and here I am - writing about a game that continues to serve as a stress reliever or a rainy day substitute. That has to count for something, as I can’t say the same for most triple-A releases."
TheLateNightGamer: I’d assume that most gamers have at least heard of Naughty Bear. Unfortunately, it’s probably from people putting it on their list of terrible games. I’ll admit, this wasn’t a game that I played so much my neighbors thought I was dead. It’s not perfect, sure. But it deserves a lot more credit than most people give it.
Episode 19 of The Game Fanatics brings you the latest gaming news from Square Enix, MGRR PS3 bundles, DLC for Hitman, Naughty Dog teasing, and shelf “life” for the dead that walk.Charles and Ryan also sit down and talk about the upcoming TGF Game Awards.