Nearly twenty years since it was first released, Monkey Island 2 is still a joy to play. If there were any criticisms it would be the exclusion of an easier version of the game, selectable at the start, and the omission of the opening and ending credits. It’s certainly unusual why these have been left out, as they only ever added to the overall package.
Games like Ninja Gaiden and Devil May Cry pride themselves on their often intense difficulty levels, so it is only fair that less skilled players are given option of making things little easier for themselves. After all, they paid for the video games and they have the right to experience as much of them as possible.
A lot of these developers forget that videogames are supposed to be fun, I understand that gamers love a challenge but don't mock or make fun of those that like to play for fun. Me personally if a game starts to feel like a chore or job I'm done with it there are some games I think are more fun playing on higher difficulty like Resident Evil & Borderlands but other gamers might not agree, I hate playing Halo, Madden & COD on higher difficulty but I have friends who love it. So don't belittle someone just because your skill level better that theirs, have fun at the expense of the game not another individual.
I play everything on the easiest. I want a good story and good fun, not a headache.
Eurogamer writes: Cast your mind back to 1991, when PC gaming consisted almost entirely of pointing at things, then clicking on them. It was so much simpler then.
To say that video games don't really conform to the rules of traditional storytelling is a bit of an understatement. In fact, there are no rules at all -- from heartfelt final scenes with our favorite characters to abrupt black screens that say "CONGRATURATIONS," you really never know what to expect after the final boss goes down for the last time.
But even then, some games still manage to surprise you. Mainly because their endings are so completely out of left field that you wonder if the whole game leading up to it had been one big prank on the player
Good list. Here is my own list:
1. Metal Gear Solid 2: Sons of Liberty - Crazy revelation after the credits.
2. Castlevania: Lords of Shadow - The epilogue on Gabriel and Zobek.
3. Assassin's Creed II - Minerva directly refers to Desmond, solar flare discussion and Those Who Came Before endings.
4. BioShock Infinite - Whole ending sequence until the epilogue.
5. Final Fantasy XIII-2 - Whole ending of the game.
Buying this and the first one next week on payday!