Sudogamers take on why video game piracy is so widespread, and why it is (almost) understandable with the state of current DRM / install issues plaguing the Honest Gamer.
... many of us became a gamer at an age where we couldn't afford to buy every game that looked interesting. Piracy helped us discover new genre's, new games, etc, and now we are older and CAN afford to spend money on our hobbies, and we do. ...and now newer younger generations are discovering a love for videogames. They get a DS with an R4 card from their parents, or a modded PSP, and get to play all the games they want. In 10 years time, they'll all be making money, and many of them who have become a 'gamer' because of that DS or PSP, will spend their money on new consoles, games, controllers, and buying their favourite classics from their youth on PSN or XBLA!
It's okay to pirate Nintendo products. They make enough money as it is. I hate giving my money to Nintendo.
The only really absolutely fair positively re-enforcing way of any pirating that comes to mind is if the game hasn't came out yet, and you will absolutely buy it day one no matter how far you get in it.
I usually download nintendo DS games as they are quite expensive and there are no demos, if I play the game for more than a few mins and enjoy it I will buy it. I also pirate a game SOMETIMES if I already own it on another platform, Like I bought puzzle quest on XBL but I like to play it on the move sometimes so i didn't pay for the PSP version as I have already bought a copy of the game, its not like I can play both versions at the same time. I own multiple versions of Fallout 3, Bioshock 2 and GTA4, sometimes I don't mind paying for a game I already own, Its nice to compare and see for myself how games look on PC, 360 or PS3. On a side note I very rarely trade in games, I'm one of the few that thinks 2nd hand game trading is terrible.
Correction. It's okay to pirate Activision products. They make enough money as it is. I hate giving my money to Activision. -End statement
n have to hunt down the crack version so it plays right... companies that make good games make money especially wwhen they dont bog it down with usless drm jus look at oblivion XD
I remember when Farcry 2 came out on PC, I was quite looking forward to it, went to the shop on release day, bought my copy and rushed home to play it. Activate servers were down for most of the day so I could not play it. Because I was anxious to play I pretty much sat there most of the day trying to get the game activated. Called up my friend to ask if he had the same problem and his reply: "I downloaded the game over a week ago, I'm able to play it fine, you didn't BUY it did you??" /sadface
You either trade or borrow games and systems from friends. Also how do you think EB game/gamestop makes so much money. You trade games until you aren't in that position, where you can buy games without having to trade in games. On the topic, it is only ok to pirate games, talking about Pc specifically; when the game is not available digitally. There are so many options like steam, impulse, and d2d. I don't pirate games, but when fear was not on steam, i pirated it, until a couple of months ago they finally brought it to steam, then I bought it.
interested in consoles at a young age 8-16 they can go steal what they want and pay back later on in life when it suits them to maybe ease his mind? what if a small gaming company goes out of business because they didn't sell enough to break even or make a profit and it was a shame because it was a really good game... but plenty of people had the game they just pirated (stole) it...... but its ok right? there just kids and they can pay the company back when there older..... its so fucked up that people think like that!
... because a bunch of 6 year olds can't afford their games and have downloaded it instead, they clearly haven't made a very good game. It's very simple: quality sells!* Just look at DVD's. Downloading a movies is as easy as taking a piss, yet DVD's still sell extremely well. Why!? because people deem the product to be worth the money. ALL of the people!? No, ofcourse not. There will always be people who will choose to download something if it means saving a few bucks, even if the product is clearly worth the money. So be it. However, downloading also means more people will give your product a try, thus meaning you'll reach a far larger audience, and if your product is good, many of those people will decide they actually want tospend some money on it and buy the original, or give it as a gift to a friend. Just look at the success of manga and anime in the west. That wouldn't have been close to possible if it hadn't been for fansubs! *= providing the product also gets the right marketing, so the audience is made aware of the product and quality. Ofcourse. BTW, imagine this. A kid gets a Nintendo DS. His father tells him to choose 1 game. It's his birthday gift. Kid chooses Cars, cause he loves the Pixar movie. Kid plays Cars, finds out it's absolutely HORRIBLE, tosses his DS in a corner cause there's nothing fun to play on it, and next time he gets to choose a present, he'll just choose LEGO again, cause clearly games and 'gaming' are crap, according to his one experience with a shitty game! Now imagine what would have happened if he would have had a DS with an R4, and alongside CARS he would have been able to discover Mario, Zelda, Tetris, Dragon Ball, whatever....!? You'd have a gamer for life. Next time, he might want a PS3, or a 360, or he's psyched about the new 3DS! This is not a black/white issue. Many of US only became gamers because we tried out many different games because we could through piracy. I know I still think back with great tove to the old days with my C64 and Amiga. It made me buy a megadrive and all the games I bought for that were original. I still buy all my home-console games original! Also, many of today's developers discovered their love for gaming through playing copied games. I remember an interview witu Tim Shafer where he had a jobinterview at Lucasarts and mentioned how he loved ...* ("insert name of the illegal version of a Lucasarts game). It's all about discovery. Discovering the stuff you find worthy of loving, and spending your money on it. It goes for everything. Not just games, but also music, movies, TV-series, etc etc. People here need to think beyond the box. Think past the one-liners. Think about the long-run. Think about those kids today who are able to discover gaming, and discovering they LOVE it.
I was a kid too once, and on the ps1 when i wanted to try a new game, I bought a magazine for about £3:99 and played about 10 demos games and watched a further 5-6 trailers. I found out what 10 games were like legally and with honesty.... you can't justify stealing Yi long end of, if you can't afford your hobby stealing is not the answer, especially when its cheap enough to buy demo's im sure they still make them now with magazines
having a shit over pirating games, how many of you have illegally downloaded music? its the same arguement. now im not condoning piracy, but dont have a go at others when you're not exactly perfect yourself!
Fair point, and a 'pay-what-you-can' model would accommodate the 'younger generation' to be able to play the games (without pirating) but still deliver the sales figures? Thanks for reading
unless it's an Activision game. But then again who would want one?
is it ok if i take gas from your car because im on empty? Or how about i take food from your fridge because im hungry? Your taking money from others when you pirate a game and for the most part the ppl making these games are not rich and are working MAD hours
Those are ridiculous analogies, for a starters if you steal someone's petrol from their car you are depriving them of that petrol, if you steal food from their fridge you are depriving them of the food. With piracy you never deprive them of the ability to sell their game, you make a COPY of it. Now I am not defending piracy one bit but I get sick and tired of people trying to equate piracy to stealing. How about the other side though ? If I buy a PC game, take it home and install it to my PC and find the game is virtually unplayable even though my machine meets the recommended specs what am I to do ? I can't get a refund because I have opened the packaging. Now in my view that is theft, a company has stolen my money and refused to supply the product. Both sides are guilty of "less than honest" practices here. I don't think the software industry can scream "oh oh we are the victim" their methods and practices in many ways encourage piracy. I would suggest they clear up their own house first before they start criticising others. Again I do not support or condone piracy, I am a PC gamer and I would never resort to piracy to play games. But in my view at the moment from where I am sitting I am not actually sure who the crooks are. Is it the pirates or the game companies ?
PimpHandHappy - I think you're missing the point. In your analogy, then the scenario would be that I take food from your fridge because the only other option to be purchase it from a shop 100 miles away. If you made it easier / cheaper / more convenient for me to purchase food, I wouldn't be inclined to steal it from you.
Haha, i love that. It isn't their duty to make it easier to buy their product. Of course they should, but it is their property and they can do with it as they wish. It is their product, you have absolutely no right at all to take it without paying for a license/copy regardless of your reasons. It isn't yours to take. As for the PC thing, developers give sufficient system requirements. If you don't read them, it is your fault.
@ DeathroW22 - I am sorry did you just say "developers give sufficient system requirements" ? That is a load of rubbish. The system requirements 9 times out of 10 mean diddly squat. A classic example is GTA 4 with a minimum requirement of a Dual core and 7900. In reality the game barely worked on that minimum requirement and had horrendous graphical glitches (hell you didn't even have any car damage). In other words Rockstar LIED about the system requirements to make more sales and once they have your money there is sod all you can do if you are a PC gamer because shops won't take back opened games. Now I am fortunate I have a quad with a GTX260 and pretty much most games will play with no problem. However I was merely highlighting that there are dishonest practices on both sides. If developers expect people to clean up their act then they better do a bit of house keeping as well.
You say games are not always able to run on the specs promised? Then buy a console or a better PC or take it back and get a game that does, If I bought 10 games and 9 didn't work maybe that would tell me something? These are not reasons to steal somebody elses intellectual property.
@ mantisimo - if you had bothered to read my comments you will notice I do not have a problem because I have a pretty decent PC. You will have also noticed I do not endorse or condone piracy I think it is a disgusting practice. You seem to have totally missed my point, whilst I do not condone piracy I don't condone a lot of practices that sofware companies do either. Yes piracy is wrong but then so are a lot of things software companies do. But what is the point of trying to argue this, as soon as any one mentions piracy out come the "oh it's bad mmkay piracy is bad don't do it". Yes piracy is wrong but then so are a lot of practices software developers and publishers do as well but hey lets not talk about them shall we.
This is why DRM protections was created.
I don't pirate games (movies and music are another story entirely), but yeah...
well i'm the wrong one to bash piracy because i used to download tons of music..
No. If you want the service, pay for it.
that's what she said
I sometimes justify it cause I keep all my CD Keys but my CDs get damaged or lost so I just download the data but activate it with my old CD Key. This is why I love Steam never lose my rights to the game or the data.
That isn't really piracy, you've paid for your license and you're using it.
Yeah that's what I think but what will officials say, when the day finally comes that my torrent tracker is traced and I'm persecuted would my CD Keys hold up in court?
Yes it is here is why, think about it like this, Industries are like a government and sometimes it takes the people to remind them of what they can and cant get away with Example: CDs used to sell for 19.99 a piece and you would need to buy the entire CD to get 1 song you wanted with no alternative, then data was revealed they were making almost a 400% mark up, then you have bands like metalica coming out against napster saying, they are hurting our business, basically what they were saying was, them downloading our songs is affecting us from making 400 million a year to 175 million a year, boo hoo, at the end of the day, there wouldnt bee reasonable priced games or music if it wasnt for pirates teaching the industry a lesson of, if you dont keep it reasonable, well find other ways to get it then The people when, not the organizations period
Anyone who starts a company/band in his/her garage (wherever) and for years works dilligently until they employ hundreds or possibly thousands of people and makes a product that people buy, then this product leads to another that is more successful or less successful (highs and lows in business) is taken by somebody without them paying is any less forgiveable than taking something from a small shop without paying. Absolutely Bullsh*t! You are stealing someones stuff whether it's a big company, a rock band (and all their staff, record label etc) or a tiny company and it affects us all because prices DO reflect the amount of theft by toerags who think it is alright to steal. In UK retail we used to price products 10-15% higher because of shoplifters. Downloading games for free = theft and that is very, very wrong both morally and for ALL honest people, businesses or you and me, the buyer, financially.
There is an exception to every rule, however I am speaking towards set organizations as said in my post, there is and always should be a check and balance for everything And get over yourself what you deem bullsh*t is obviously disagreed with as many who agree, so what happens? The market adapts thats life kid next time, try not cursing youll come off as an adult
"next time, try not cursing you'll come off as an adult " What and aspire to be all "growed" up like you? In your last fifteen posts you use Fu*^ed [email protected]@ and Cra* so your point is little man? It doesn't make a jot of difference which corporations YOU don't like, stealing is stealing. Kid. Now go and grow a pair, if you had a bubble or 2 you could actually reply.
The way Nintendo and Microsoft have allowed it to go unchecked for years without doing anything about you would think it was okay.
erm nintendo sure do not let piracy go unchecked http://www.ausgamers.com/ne...
I think its okay to pirate for old games like gameboy games or other system where they no longer make or sell on the market. That's not really hurting any one since they no longer sell it. But for current gens or system where the market it still continuing i say no
Well, we keep hearing reports that gaming sales are not what they once was. It's not like the music or film industry, because they apply to everyone. Everyone watches a film, everyone listens to some kind of music so it's basically massive. The gaming industry only applies to a particular population and with decreasing gaming sales, I don't think it would be ok to pirate. I want the gaming industry to flourish, not get damaged. Let's be honest, we know how much the PSP and DS have been damaged by pirating and it's basically the equivalent of someone stealing the work you've just spent a year + on. I certainly wouldn't like that and I like to treat things the same way as I expect it to treat me.
Something can make sense without necessarily being right. Heck, there are laws out there that can't even be called morally justifiable, but people will still obey them until the government decides they need amending. I don't pirate, but not all the reasons why people do are unjustified.
This article is so incredibly immature I don't even know where to start. The graphics used are not at all professional, the writing is a mockery, and all-in-all, it is the exact summary of what N4G has become: bullshit.
Lelldorianx - you need to relax my friend, a give us the benefit of the doubt when it comes to 'tongue-in-cheek' humour. Of course its immature (there's a picture of a kitteh in it?) Its not a thesis. It's a light-hearted article.
imo if its activision i dont blame you.
Aha! Always happy to see a bit of humour being chucked around here. +bubbles!
I would have no guilt pirating Activision games. Heck I think I'd feel good doing it.
Only when it comes to Namco. I mean after all they don't like making money. I'm just pissed off I might not play Tales of Graces or Vesperia on PS3.
Pirate Activisions games.
Are they even worth pirating?
I've only ever pirated a couple of games, and that's because they were riddled with DRM. But even then, if the games were good I normally buy a physical copy afterwards, just to sit on my shelf. It all depends on the circumstances, and isn't as clear cut as "yes or no". What if a game isn't released in a certain country? Take Australia for example, the only way for some Australian gamers to play banned games is to either import them, which can be costly, or simply download them. The government are already denying the sale of the goods in that country, so the developers aren't loosing out on potential sales. I don't see it as wrong if an old game for example is impossible to get hold of, or the only way to obtain a physical copy is to pay extortionate prices for it second hand. The developers aren't going to see any of that money, so whats the harm in downloading a copy instead?
What people should do is GET A FREKN JOB so they can afford games. Stop pirating them.
just because you have a job doesn't automatically mean you can afford a TV, a games console/gaming PC and videogames the"get a job" argument is thus flawed, i'd just say "DON'T BUY GAMES UNLESS YOU CAN AFFORD IT. IF YOU CAN'T SAVE UP"
Why would it be ok to steal from hard working developers or musicians especialy the one's we admire?If we get a quality product they deserve quality product back otherwise it's insulting to the game industry as a whole.The game industry is a bussiness,and just like every bussiness it needs finances, to continue forward the same with music.So hell no to piracy of games,or music,the movie industry I could care less.Hollywood is responsible for MTV,and fagd-up the image of the vampire,so to hell with hollywood I get my horror and action movies imported from japan anyway.
i don't think that's its OK but its just too easy to pirate a game then buy it, i think that's the reason people download games for free, if Piracy was way too hard well then you would not do it would you?
its not ok but i dont care i will always pirate my xbox 360 and pc games pirating FTW ..
This article (if you read it) isn't pro-piracy propaganda. . so your "OMG HELL NO! GET OFF MAH INTERENETZ" replies aren't just. It's a light hearted take on why anti-piracy measures are poor, and inconvenient. We point out that as things are; it is quicker, easier, and more painless to pirate a game than acquire it legitimately.
if its published by activision its AOK to pirate it....or anything the devil aka bobby kotick is involved in....i say pirate it all besides that dont pirate game....if the dev is good and they deserve support then buy their stuff....support the devs that deserve it and throw the other pricks like kotick under the bus
Piracy hurts the industry and in turn hurts us. It's often defended because people get free stuff. That it can benefit an individual is not a worthwhile enough reason to commit a crime. The individual more than likely won't get caught, meaning it's even more acceptable to commit the crime, but even if you're never caught it can still hurt the industry. Draconian DRM isn't helping, but it's mostly in place because piracy is such a problem. Before the internet, piracy was still an issue, but the protection was simpler and the market was smaller. Now it's much larger and thus the protection needs to be that much more sophisticated. Just because we want something doesn't mean we deserve it or have a right to it.
Oh yeah jjesso1993 that proves everything. 1.5 million fixes everything. Okay let me rephrase what I said. They allowed it to go on for years before doing something that was effective or made any difference. How many 360s,Wiis or DS do you think were modified before Nintendo and Microsoft are only now taking about preventing piracy. Millions!!!!! No one I know has a 360 or Wii that's not modified. So everyone can stop pretending the Nintendo and Microsoft cares about piracy so much.
Well done M$,that's why off line games(AW,ME2,B&K)never sell well...
no its never alright but piracy along with RROD has saved the xbox from landing in 3rd place. (wont be for long though) lol
lower the retail prices to make consumers more interested in purchase instead of doing counter-productive things like charging for dlc that's already on disc
Yeah, dlc's just got people more pissed off. You used to have expansion packs back in the days, with something that would go BANG for the buck you gave em. Nowadays it's just silly chunks of megabytes put together to get the extra cent from kids who think it's something special until they buy it and go meh. I mean, how hard is it to realize that if you lower the price, more people will buy the product and you as a studio/publisher will have MORE money than you could've had with higher price and lower sales. Games are becoming somewhat elite with this strategy, thinking they're Rolex, Lamborghini, Armani etc.
I won't deny that, but stopped since I got PS3 since I feel its a better investment of my time and money. kind of a way of "giving back" -_- still, piracy isn't "cool" but it happens, pointless to try to stop it, people have to find a way around it (Sony with PS3 for example)
pirates have never created anything, thats why they see no problem with it. if they put the countless hours of sweat equity and money into creating a game/movie/band and some snotnose thinks they're entitled to their work for free, i guarantee they'd be singing a different tune.
You have a point there, sure thing. My highest respect these days goes to Guerilla for creating Killzone 2 (and 3 now), those guys really kicked the sh*t out of ps3 and made what I think of as the only "next-gen" game out of all the games so far. 5 years of hardcore coding with high risk of the game failing due to strong competition and the ever-chaning taste in shooters. Still, you have to take in mind that some of those "pirates" are artists, developers, and other creatives who deliberately put their work online for free. So you have free albums, games and whatnot available for download, straight from the creators. Are you saying their products aren't worth sh*t just because they decided to make them free? There's the same amount of sweat in those products my friend. This is a much bigger, complicated, abstract topic than n4g can comprehend at all, you've gotta involve the entire capitalistic system, world order and global mentality in order to truly get to the root of the problem :)
Piracy is easy for me to justify in one regard. When a company no longer offers a game for sale new, then I see no reason why someone can't go out and pirate a copy. The industry already hates used game sales since they make no income from it. In this way, piracy and used game sales equal the same thing.
Lower the general price on everything by some 30% and you'll see how mad the sales will go up. PS3 games in my country cost a 100$ each, and our standard salary is what, 600 bucks? Nice one, especially when your kid is nagging and crying about a new game and you don't have the heart to tell him you don't have the money for it. Anywho, that's country-specific, I know. But the point stands - piracy is present because of the industry, it's their fault and their fault only. They do all these hypes and pomps for each and every title making it impossible to buy all of them and you'd like to play all of them. They're games for cryin out loud, products for teenagers who don't even have income or jobs for the most part. The same thing is happening with music, if you're gonna go legit you can have a total of maybe 500-1000 albums in your lifetime, and there's so much more music to be heard but it's simply impossible to get it fair and square. We're the ones who are actually being deprived of enjoying these products because some ceo chair got hungry and decided to do another price boost.
No, unless its call of duty or guitar hero piracy then thats fine(not legally fine). Activision needs to pay for what they have done to the series that they have.
Console Pirates are Some serious Pirates as they buy mod chips and soldering irons to get free games. PC pirates are just normal everyday PC whiz kids editing the execution file of a developers lack-a-daisical program .exe file and cutting out that resource hogging DRM crap that's all. STARFORCE messed up a lot of PCs so go you know what to yourself and that's the one main reason pirating started. The DRM on GTAIV was horrible so most people including those who bought that 360 port used the "work around" because the DRM slowed that un-optimized crap down. You want less pirating.... heres how PC games = $39.99 Make PC games that use modern PC tech as PC gamers are not gonna buy console ports. Make better more imaginative games. CODMW2 clones will get you nothing but huge pirating figures. Kill DRM and buddy up with Steam as Valve does it best. If you make a game so good, so graphically intense and so long that no one wants to download 50GB of data the "slow way" when they can buy it for $39.99 or $45.99 but no higher. PS3 games 30gb PC games 6gb unzipped to 10gb Also I can't understand why you moron developers can't make encrypted .exe files as if you want your games to be pirated. Just run the .exe through a encrypted flash drive that gets a key from your website upon installation. Flashdrive needs to be installed to run the game because the .exe file is on the Flashdrive and not in the HDD install. The game runs and constantly checks the flashdrive for authenticity. Pirating solved, for now. if you can't decrypt the .exe you can't bypass it. Even so a large part of the game is on the flashdrive so therefore it won't run because it needs to authenticate every X times per X minutes. Any Pc Gamer Enthusiast has a PC that can easily play a game maxed out, run 2 firewalls, run a antivirus, run two monitors, run Skype while gaming, and have enough resources for interaction between a flashdrive, HDD, and Cpu for game authentication once every 3 minutes or so without interruption in the game.