Three new amazing screenshots from an upcoming texture mod for Crysis (CryEngine 2)
got to love the mod's, this is why PC gaming will remain top
grow up. pc gaming is just another form of gaming like console and handheld. they all offer unique gaming experiences that appeal to different people.
its just his opinion, you don't need to bite his head off from that . ppl here on N4G need to relax more i think .
Yeah man I hear most of them should be on Valium! On topic, these mods never seize to amaze me, I mean look at the stones in the beach screen shot, Jesus! Imagine when a game will be like that start to finish! WOW!
Except for the fact that PC gaming offers everything console gaming does as well, considering later down the road, we're going to have emulators for said consoles on our PCs.
I know I'll probably be hated for this... but I really don't understand what is supposed to be so impressive about these shots. Sure the textures look great up close, if you really want to stand around staring at the ground, but everything in the distance looks flat and boring. Not to mention the textures repeat to a sickening degree - that would be highly annoying in game.
ya their slightly higher res than the original textures but they repeat over and over and look really flat because theirs no parallax mapping. edit:never mind according to the site these are parallax occlusion mapped really doesn't look like it though. maybe it would be more visible in motion?
I enjoy gaming on the PC, but I've never installed a single mod. I just don't care. A lot of modders seem to make things worse. Real Lifesis for example looks completely crappy. And a mod like the Cinematic Mod for Half-Life 2 changes important components of the game. Alyx turns into Adriana Lima (WTF??), the atmospheric wide-open beach scene suddenly gets cramped by a huge bridge that wasn't in the original game etc.
You told him to grow up just for having an opinion. Who's the immature one here?
In the biz...we call those kind of outburst 'only child syndrome'...when people don't pay them attention...they start yelling until they get candy @gcolley No candy for you. To the corner!
what? that looks awful, someone has just put a photo on the floor, it looks bad
Yeah, I agree. The textures themselves are high resolution and very impressive, but everything in the distance is flat and the textures repeat so much that it looks like somebody just rolled out wallpaper on the ground.
Gotta love parralax occlusion. Kinda made irrelevent now with DX11 and Tessellation.
Hardware based tessellation is the future. http://www.maximumpc.com/ar...
as long as this gen of console is around we won't have much about DX11 properly implemented. Sorry but they're just holding PC back. Just look how poorly it was done in AVP or bad company 2
sure riiiiight , nothing to do neither with more than half current pc not yet dx11 ready ? Enough with that BS already , pc isnt , and never was a unified , homogene and standardised platform , given the extreme and disparity , between older pcs , cheap pcs , and hardcore gaming ones . The tradition has pretty much always been to compromise for the lower pc , with some titles going for full graphic prowess or full scalability
No, there haven't been compromises for the lower-end. There have always been lots and lots of in-game graphics settings for faster machines. However, these days the maximum graphics setting is usually equal to the console version (except for the higher resolutions) when the maximum setting should be way beyond the console version.
Actually of course there are compromises , even devs admit it in those or other words . Otherwise everyone every year would be competing in the same graphics kings segment particularly loved by the likes of ID software , once upon a time EPIC , Crytek ... They dont go crazy and mostly propose scalable options . it was like that before consoles were event considered a threat or an hindrance , so that excuse is very much abused . The truth most likely lies in the middle
Call me crazy, but from what I have seen, CryEngine2 is better than CryEngine3
You're not crazy. The evidence is in the videos: CE3 is CE2-Medium settings at best with tweaks here and there. http://www.youtube.com/watc... http://n4g.com/news/346801/...
You think that’s due to CE3 being a cross-platform engine?
Of course, on the plus side though. If the PC Version does turn out to be a direct console-port, at least I know my PC can max it out.
Well CryEngine 3 is just a toned down console friendly version of the CryEngine. The 3 at the end is only for marketing reasons, to create the illusion it's better than 2.
doesn't anyone think that it may vary game to game depending on how the developer uses it just because a game uses cryengine 2 doesn't mean it'll be incredibly detailed Crysis 2 will most likely be less detailed to compensate for the consoles not the features of cryengine3
elder scrolls 5 with this this engine. epic fucking win!! but i can only dream.
I installed rygels high res texture mod for both crysis and warhead and despite the fact that they had some major parralax occlusion mapping making them very 3d like and expremelly high res...overall they made the game look worse in my opinion. I never would have thought that higher res could look worse, but unless you are staring at the ground...it changed the game in an unnatural way. I'm sure if the devs made the higher res textures in keeping with their art style it would be different. Eg. The texture were not just high res...but also changed. A road that was part dirt/part asphalt....was 100% asphalt in the HR texture mod and so on. So while these things look good in screen shot comparisons, they don't do anything for the game visually.
Do pc gamers even play video games? or just mod all day?
Oh my ridiculous. Those look amazing.
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