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Guardian: World of Warcraft Cataclysm: exclusive interview, part one

Guardian writes: "Designing an MMORPG is a unique creative challenge. The initial game universe can take up to five years to build and often requires the formation of a complex mythology to provide and maintain its narrative thrust through future add-ons and expansion packs. In this sense, it's more like working on a TV series than a game – the design team just keeps writing new content, expanding the story, while hopefully attracting newcomers – and it can go on for years."

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guardian.co.uk
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