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Overused Gaming Buzzwords

PSUNI writes "With every generation of games it seems that game companies throw around a bunch of important-sounding but ultimately meaningless words meant to coerce unsuspecting consumers into buying whatever they happen to be peddling at the time. Try as I might to forget, the words “virtual reality” were thrown around a lot during the early ‘90s. Unfortunately this led to Nintendo releasing the Virtual Boy in 1995, a red-tinted, head-and-neck pain-inducing atrocity that was mercifully sent to an early grave less than a year later."

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wicko2954d ago

It's missing "accessible" (read: dumbed down), developers love to use that one.