NowGamer: The Japanese giant explains why the PS3 version is "taking a lot longer than we first thought"
Wow, no wonder they canceled the 360 version, this game is going to be massive!
That's the way I see it too. If they're having so much trouble cramming it onto PS3, you can bet your bottom dollar, the game - on a technical level - is going to be INSANE.
And even better on my PC.
Which translates to the game is going to get screwed because of the ps3 just like ffxi got screwed cause of the ps2. The lowest common denominator. >.>
I was an avid FFXI player. I was annoyed as hell with first the influx of console players, and then with the console limitations. But hopefully their thinking ahead this time and making the game as advanced as possible. That way they won't have to add much that the PS3 can dumb down. And please, don't confuse me for a PC or 360 guy. But I do know what held FFXI back and it'll probably happen again. Shout out to Bismarck!
PS3 is not the lowest. They have to make it for PC users that have middle of the line specs, so they don't shrink their demographic. I think the developers are just garbage to begin with. There should be no reason why this game is having a hard time fitting. The visuals of this game are mediocre at best.
Huzzah. And the console dumbs down the PC port once again in the Final Fantasy Online franchise. Thank you SE for releasing this on a console. Implying anyone would be silly enough to play an MMO on a console in the first place. You guys better not screw this up and limit the better version like you did last time with Final Fantasy XI.
It just might be big...
You people obviously didn't play ffxi. If you did you would know that the ps2 was the downfall of item management due to memory issues. Which will more than likely be a problem 5 years down the road. Disagree all you want but anyone that played ffxi knows this. @Biggest Bismarck represent! Also playing with consoles doesn't bother me I just wish they weren't gimped to the low memory. Because I imagine once we hit the end we will have several max level jobs with a ton of gear.
Article on N4G just the other day: "Square: We Want FFXIV on 360" http://www.computerandvideo...
Your stating Facts. The word Denial comes to mind...
They are not talking about dvd/bluray space. Alot is downloaded to the hard drive for mmo's just like ffxi from their servers so this is a non-issue They are talking RAM. PS3 = 256, VRAM 256mb xbox 360 = 256, VRAM 256 Shared + Onboard 10mb Frame Buffer (split for description purposes, 512 altogether) Total RAM + VRAM PS3 = 512mb Xbox 360 = 522mb
even with that ram it still cant produce 720p wih significant AA
the problem is the game is made for pc... a pc game being ported to ps3... the way the game engine works would be impossible to make it work perfectly with the spu... as long as they reduce stress on graphics card with spus the game should work fine... but for me if i get it it would be pc version XD
^^lol they may have to build a new engine that maximises the spu's then to be honest that is the only way they will achieve amazing graphics and an open world environment. the pc architecture is way too reliant on memory/gpu so i am calling it now, dig out that white engine you made SE (before you went multi)
"Crystal Tools is a game engine created by Japan-based RPG developer company, Square Enix, for in-house use. Originally titled, "White Engine", it was renamed in the development process of Final Fantasy XIII and Final Fantasy Versus XIII. It has been built specifically to create seventh generation games. It was originally planned to be used with the Playstation 2, when it was swapped to the PS3. Tetsuya Nomura, a well known employee of Square Enix, has stated 'Swapping from PS2 to PS3 is a lot harder from PS1 to PS2; the hurdles are much greater'." Hope that explains you mystical White engine, capturing all the power of the PS3. >.> You should note that long before XIII was announced for 360, SE stated that the white engine was a multiplatform engine which was one of the facts that was brought up a ton when people would argue that XIII would eventually go multiplat.
cat no it was originall stated that the white engine was ps3 only it was also stated that the white engine used 4 of the 6 spus it was then announced in 07 that it was going cross platform between pc and ps3 and it wasnt until 08 did they announce it was going multiplatform between pc ps3 and 360 and this was when we thought final fantasy 13 was still a ps3 exclusive which was after it was announced
Don't use logic on N4G people still think you are wrong even if you throw facts in there face just look at your disagrees, lol. Look at the guy that replied to you, he had to bring up a complete different subject, lol such losers.
Well thats even more reason why SE might not see the point in porting it to the x360 since HD is not standard.
My PC has 4GB DDR3 ram. I think I am golden.
don't even try to bring up specs if you're only gona show one aspect of the RAM chips. PS3: 256MB GDDR3 @ 700mhz + 256MB XDR @ 3.2GHz xb360: 512MB GDDR3 @ 700mhz + 10MB eDRAM When programmed right, especially with a Hard Drive cache set aside, the PS3's RAM alone walks (notice I said "walk") circles around the xb360.
Mine has 6gb DDR3 RAM but I still use my PS3 WAY more. Why? Because PC gaming isn't as fun and isn't as dedicated to gaming. And in reality even though I have a monster PC I still can't achieve graphics better than Uncharted 2 even with the PS3's "limited RAM".
^That statement was dumb, its obvious the PC is the superior version.
i didn't see how they came to that conclusion at the end
well this does make sense why it wouldn't be on the xbox360 but the real reason why this game isn't on the xbox360 is because microsoft turned square enix's offer down thats the real reason why it isn't on the xbox360
Let's go by the Ps3 fanboy mentality here. They're gonna screw this game up on the PC to make it run on the Ps3.
So like 10 of your last 10 comments are about PS3 fanboys or about your negative PS3 opinions. I find it funny that you call out fankids while trolling your a** off in the PS3 articles. I will be reporting your ignorant comments as spam now.
A good way to draw attention away from the Ps3 struggling to run a game is to randomly bring up that it's not on another console. What?
I am pretty sure mostly XBOXers fight about the PC not being a platform. IMO FF online will be a multiplatform release because it is on the PS3 as well as PC. I also think it is ignorant to imply that the PS3 not being able to preform like a PC means something more than PC hardware upgrades faster than consoles. I am also sure that these words were wasted on a troll.
Did you read the article? They're having problems cramming the game into the PS3's ram. The 360 has more ram than the PS3 so it wouldn't be a problem on that platform. Not to mention the additional 10MB of cache on the ATI chip.
SE wanted this on 360, but MS didnt. If it can be done on PS3, then it can be done on 360.
Are there a lot of games that are +50GB? On PC?
I doubt you'd want to use up that much HDD space on a game xD
Does this mean that PS3/PC won't be able to play together?
Doubtful. All this is going to affect is how good the game looks and that has nothing to do with how it runs. If you go back to Final Fantasy XI for a example. The PS2 and 360 versions graphically look like crap while the PC version run at max looks pretty good. All those run on the same servers(PS2 360 and PC) So this will not affect the ability for the different platforms to play together. If the game is up and running on PS3 you will be playing with PC players as well.
SE claims that they wanted FF14 on the 360 platform as well: http://n4g.com/news/562948/... If they were having problems "fitting" anything content/memory related on the PS3, there would be the same if not major problems developing it for the 360 as well. The fact that SE considered making this game for both next generation consoles and are blaming their difficulties on the PS3 means that their design philosophy is flawed. At this rate I wouldn't be suprised if SE is disowned from their own country.
Ok so because the xbox falls short it's ok for the ps3? Or is it's the xbox fualt the ps3 does not have more ram? So because se wants to make a better game their design is flawed. Ok I get it Sony can do no wrong and all this talk about power is unlimited is true even beating out pc gaming I understand. Circling the wagons only makes it easier to use grenades. Also on topic is this square way of breaking up with companies lol. Oh carts your way too small DVD last gen Console ram I never loved you. Pc ram is so much bigger lol. It's stuff like this that proves the ps3 is long in the teeth. Ethier way they just have to compress things meaning you know you sort of don't need all that massive space on the blu ray right. I mean people have been saying this for a while but fanboys don't want to listen or better yet they make claims that can be blasted by devs trying to do more in these games.
I actaully think the news piece is a load of rubish. Aion runs on the Crysis engine for MMOs. And this is the thing with ALL MMOs released they run on the hardware that came out 5 to 10 years ago. Hell a Intel 300 128meg on-board GFX card will run Aion fine, with 15 to 20 FPS AVG across the board. I've yet to see a top notch looking MMO, it's all low poly objects nothing that will push the hardware too hard, or use up 4gigs of GFX ram. So I'd say it's all made up, even the PC side won't push a PC hardware as you need people on a MMO and whats the point of making an MMO that only 5 people can play because of hardware needs to be top of the line.
"I've yet to see a top notch looking MMO" http://www.guildwars2.com/e...
@Zag I do believe Aion uses the cryengine from the original farcry on pc.
maybe next gen, for now just make it a good game.
No. If they use the same servers, both PS3 and PC gamers can play together. I use to play FFXI on the PS2, followed by the 360 when my PS2 burnt out and I played on the same server.
i'd rather play this game on a console.
Games gonna be HUGE: CONFIRMED.
the amount of ram a game requires does not confirm that the game is going to be huge
The fact that its a Final Fantasy game confirms its gonna be huge.
It got postponed and testers won't have access to the pc beta till Monday :( Come on SE!!!
Ps3 and xbox has the same amount of ram, ps3 is split , video ram 256, regular ram 256. it would be a problem on both platforms !!
video ram is different than regular ram. You have to make special code on the PS3 to offload tasks to the spu's in order to take advantage of the video ram. While I feel both consoles could handle it, more time needs to be put into the PS3 version in order to compensate and have the game run just as well, thus the delay.
You forget that the PS3 RAM is vastly quicker. The PS3 gets way better performance out of it's RAM, even if it is split, it still annihilates the 360 RAM. We've performed a few tests on this at work, the PS3 is a monster.
because faster ram is going to boost performance so so much... It all comes down to mostly the power of the gpu, and both consoles arent that powerful and rely on alot of smoke and mirrors that doesnt work so well in an mmo.
While I do agree to some extent with foilage comment on faster ram equals better. In an mmo more ram is better. Look at wow. System requirements are 800 mhz processor, 32 MB GRAPHICS CARD, and 512 mb of SYSTEM RAM. Graphics memory doesn't count for much in an mmo. Thus yes the ps3 system ram is faster, it is not more. You can run applications on 512 mb of ram even if it is slower, but you can not run programs with only 256 mb ram no matter how fast it is. Just think, if it weren't for Cliffy B, X360 would have had only 256 mb of ram, shudders. Oh and that fast ram the ps3 has, the X360 has the 10 MB of eDRAM which puts the xdr in the ps3 to shame. That memory is so freakin fast, still both fall short to a gaming pc, even a low-mid level gaming rig. Phenom2 965 BE Asus sli mobo GTX275 8 gb OCZ ram in sli 3 tb SATA2 HDD Dual 22" full HD 2ms Antec 902 Apevia Aquos Zalman Windows 7 X64 Ultimate
Yeah RAM is usually pretty important for MMOs, so it's not that surprising.
at least this means that from the start the game will be properly customized in order to exploit the PS3 spus ? that would be great
It depends will they make the ps 3 the lead platform then yes the game will probably be a good balance between the gpu and cell. But it seems that the pc is lead platform.
Pc was obviously the lead platform. Which now seems like a mistake. Its a damn sight easier building a Ps3 game and then dumping it onto a a platform with excess performance and wads of memory (PC) than the other way around
because pc owns the genre, clue in. You guys are lucky enough to get versions of our games as it is, just take it or leave it.
It Only Does Massive MMORPGs.
Providing they have an extra 9 months to develop for the pain in the ass CPU and RAM. How do you not want to punch yourself in the face after regurgitating Sony's marketing slogan? Seriously.
for this game. This is a persistent world with evolving characters that I would gladly pay a subscription fee to play. Personally I'm going to get the PC version, as I don't really want to wait to play. I do wish I could get into the Beta however, but I'm patient and it will allow me to focus on other things :D. Definitely looking forward to this game.
One huge hint to SE use the frigging SPU's!!! no other dev that has worked exclusively with ps3 has had too many problems in creating good open world games on ps3, look at the upcoming infamous2 which boots good graphics for an open world game, I hope it's going to be massive!! Also remember you can stuff as much memory as you want in a pc, so please don't try and compare ps3 to pc, as soon as you pc can't play games, it's simple just upgrade it and you are ok again, pc architecture is way too memory/gpu reliant... There is no chance this game will be coming to the 360 at this rate, they had to compress FF XIII so much just to get it to fit on x360, not to mention the resolution was dropped and the textures was worse and the framrate was horrible dropping to low as 20fps on pulse!!
dude one day your gonna have to learn that squareenix could care less how bad a port of one of their console games are. 20 fps on pulse was nothing to them. They just want the money train to keep commin in
big game then i guess =O ambitious! =3
You said that the PS3 has little RAM. Wait, 1x256 XDR RAM 3.2 Ghz and 1x256 GDDR3 700 Mhz VS 512 GDDR3 700 Mhz. You are so full of bullshit. The XDR RAM is also 4 a 5 time's faster than GDDR3 RAM. Also, the PS3 has no specific V-RAM they use all of those type RAM, also the 6x 3.2Ghz SPU can use of some RAM stuff if i not mistakes. And that 10 MB ED RAM, is nothing compared XDR or GDDR3 RAMS. PirosThe4th I have those XDR RAM in my PC, it's very expensive but you have the fastest RAM you have :) It's amezing indeed, a console that use XDR type of RAM :)
yeah... the spus alone with the xdr ram its amazing... xdr ram its not even used now on pc (servers i seen though)... but is way faster than anything... GDDR3 ram... if devs used the spus full on this wouldnt happen... see killzone 2 uses only 60% of spus.
for as many disagree's as I might get. usable memory in the ps3 is only about 300mb. you're forgetting to factor in the os footprint, the lack of shared memory, and overhead. Most developers actually use about 220mb of ram on the ps3.
400 to 420mb of ram is usable on the ps3. the os is only using about 50 mbs of ram. internet search is a beautiful thing. http://playstationlifestyle...
"I have those XDR RAM in my PC" I dont post much here but I laughed at that. I think Im pretty sure but XDR ram is not out for the public, the only product that uses XDR ram is the PS3, so right now your talking out of your ass. Also XDR already got beat with GDDR 5, thats why we now XDR 2, if you did your research.