Play-mag says: "Square Enix aren't sure where the future of Final Fantasy lies. I have a suggestion: don't let it lie where the voice of internet criticism tells you it should."
Square heres one golden tip. you want it? let me spell it out : G.O B.A.C.K. T.O Y.O.U.R R.O.O.T.S your welcome
another tip use some anisotropic filtering in your games square, all of the textures of FF13 were ruined by the lack of AF what's the point of of high-res textures without AF?
lol.. Square wants Final Fantasy to be like uncharted 2 -.- That's stupid.. Why not call the next FF, Another Fantasy 15 instead =/ Because at this point, they are too busy making JRPGs into FPS games (as said by the director MULTIPLE TIMES) Btw, I loved FF13.. but it was far from the best.
Instead, ignore feedback from those who never cared for the series or the JRPG genre in general. Listening to these people and trying to please them, is what has led to what is know as FFXIII(13). This dumb idea Yoichi Wada has with "breaking into the Western market" by changing their methods so radically is silly. The FF series and the genre have already broken into this market for years. There is a large group of people who are already fans. Others, who couldn't get into it or simply don't like it, will more than likely never buy these games anytime soon. If Square Enix wants to capture these people, then make a whole new game/series for them. Don't ruin the formula of the series and genre people have grown to like! /end rant. Sorry :P
The maximum limit for the WRPG sales is 3-4 million units. But a JRPG can achieve 10 million sales e.g. FF7. Please don't beleive the western press. use your own analysis. A JRPG FF13 sales are 5 million units. It outsold WRPG like fallout,masseffect already. - A true final fantasy fan -
Personally I agree with the article. The game was well reviewed by most of the critics out there. There were problems with the game of course and that can be said for every game it was not perfect but still a well reviewed game nonetheless. If you were to never look at a review of the game and listen to nothing but the rampant flame wars and bashing of the game one would expect it to have a metacritic rating of like 10 but when you look it's 83 which is pretty good. The point is the game was reviewed well and it sold well. If there are things that fans of the series didn't like they need to be mature and state what they wish would be changed and the issues they had with the game. Sitting on the web going "FFXIII SUCKED SO MUCH IT WAS SUCH A PIECE OF CRAP I NEVER EVEN FINISHED IT!!!" Doesn't do a thing to help SE know why you didn't like it or what they need to fix and change.
Ignore what the fans says and see if the games will sell. Who cares what critics say sometimes. They don't buy the game we do.
Perhaps Colonel-Killzone has a point after all, i mean there are so many angry fans on the internet who disliked the game that it must have failed horribly and not sold as at all. Its not as if Final Fantasy XIII is the fastest selling game in the series. Oh wait, yes it is http://www.joystiq.com/2010...
ignore fan feedback? Oh, yeah... Great, SE do whatever you want, forget about Fans who actually buy the games, you want to make a FPS-FF, go all for it, but remember, after so much changes, there will be no turn back and when those fans who really care about the franchise don't support those games anymore, you'll end up losing more than what you expected to obtain...
Ignore the screaming console fantards who feel as if square owes them something, and act like they know how to develop video games. Develop what you want to develop for, on as many consoles as you want to, and make it as best as you can on all of them. P.S. Like this guy said, go back to your roots. :)
Go back to Nintendo exclusive? That is their roots.. Not playstation..
I agree completely. Theyre trying to make major changes and they dont work. They fixed something that wasnt broken and it almost ruined it. FF 13 wassnt that bad but it wasnt even close to terrific.
I have to disagree with this article. I think if Squeenix doesn't listen to their fans they are gonna end shooting themselves in the foot.
They already shot themselves in the foot by listening to the western audience and making Final fantasy XIII more western. You see how that came out? Me I'm just saying if they want the game to be good just make a JRPG. Look at how well NamcoBandai are doing with games like Tales. Best rpg series out there IMO. I buy the Console games the Portable games etc etc. I'm just waiting for a new one on ps3 or xbox and ill be buying again.
Agreed with the rest of your post but IMHO, NOBODY except pussy shareholders, PR people, and marketing department asked for it.No fan of final fantasy that I know likes the path the games are taking. They became too big in about 2002 or so, and started to declare themselves things like "We want to appeal the western audience" CONSTANTLY. And people saying "No!" and Squeenix saying "You'll like it" Aaaaand here they are, programming such shovelware as Crystal defenders, distributing such things as "My pet shop" and being proud of an underdesigned dull mix of MTV videos called FF XIII.
Im talking about their real fans. People who want Squeenix to stop westernizing their games. Not the fans who's first final fantasy was FFX-2
The point is that the VAST majority of people who have been bashing the game or the series in the general are not FANS they are just the idiots on the web with the loudest voice and SE may be listening to people who will never be pleased regardless of what they do.
@Natsu X FairyTai the idea of making it more western was good, the execution was flawed.
@Ocelot525 Making a game more western to appeal to people is a bad idea and Final Fantasy XIII is proof of that. If they don't make the game THEY want to make it won't come out as good as it should. A perfect example of this is Versus XIII. From all we have heard it's a much more traditional Final Fantasy game and that's because it's the game Nomura WANTS to make. He is 100% in control of that project and is making the game HE wants to make and because of that it looks much better. But the concept from the start of Final Fantasy XIII was to try to get it to appeal to the western audiences and the outcome was what we got. While I still loved the game it had it's flaws the VAST majority of which were caused by trying to make the game more western.
While I find your 2.2 post unfair on the basis that Squeenix really deserves all the uneducated flak is getting,(and that's because final fantasy XIII is IMO truly unworthy and shallow), I agree with your 2.4 comment.
Go back to story driven rpgs and stop trying to push grafics.
Huh? FF 13 is a very story driven game. In fact, it's so story driven that there weren't any distractions aside from the hunts.
final fantasy 13 didnt exactly push graphics what i have taken from all the comments is that fans wanted more of the same not something different if it was under a different name it probably wouldnt have as much hate as it does now since the only thing people do is compare it to other final fantasys and not judge he game on its own merits
Dude ff13 blows chunks and the story was nothing compared to what SE use to do or maybe you wasn't around for ff6 or ff3 in the states.They spend to much time on makeing it look good.
When all the features that made a game a success are removed and nothing new is added - it's not "different" it's a rip-off.
va bank proves my case comparing it against other final fantasys you guys dont like it because they tried something new i like it because they tried something new just like adam sessler said"it may not be the game that fans want but its the game the genre needs innovative and that ability to take chances even if they dont pan out" its something all developers need to do
hotel no you don't get it. Can you really say that the story in ff games today are as deep as the once was Really. I love rpgs and i get yes they need to try new things but gimping the story... you know that thing that draws you into the game and makes rpgs what they are. When is comes to at least rich storys if its not broke don't fix it.
When have Square Enix ever listened to the fans? That’s news to me. The only fans Wada cares about are Call of Duty players.
Sorry double post @%$#
I've been playing this game so much, and loving it. It doesn't diserve all the negative attention it gets.
Did you play or like Final Fantasy IX?
Back to turnbased gameplay and no need to cater to the western audience or shooter junkies that have no patience for this ttype of game.
Ya i had no problem with turnbased at all. Just give me a good story and some interesting characters.
I actually didn't mind the battle system in 13....was new and kinda fun
For me the whole battle system killed it was boring made the game feel like a chore.
What's the best JRPG this Gen? Lost Odyssey It's a turn based game...Why does SE wanna try something new if the old is already so successful? Hell even Star Ocean Style is fine with me.
ToV DS VC
When has Square ever - E-V-E-R - listened?
you mean, once again? Who asked for the generic linear characters & plot of XIII anyway? that is a soulless clusterf*ck of a game to me, with a disgrace of a battle system, nothing more nothing less. I'll say the same thing people are saying about Activision; change your ways or resign and die in oblivion in the mid term.
A lot of good jrpgs are turnbased. -Chrono trigger -Final fantasy till 12 -Dragonquest -Legend of the dragoons -Persona series -Lost Oddesey I dont get why they had to change that sales certainly werent mediocre for FF10 and we will never know but i think ff13 wouldve sold better with the turn based battle system lots of my friends passed on it cause they hated 12.
Make another FF 9 like game. That's pure oldschool.
FFXIII was basically an on-rails RPG. A lot of people weren't satisfied with their purchase. Should they ignore yeah go ahead, but when our wallets ignore you back let's see how SE will feel then by listening to us.
Don't try to appeal to WRPG fans. Go back to full-blown JRPG, since those are the type of gamers who play your games.
I liked FF13. Too linear but I like the combat system and the story was pretty decent. If they went back to the old style I wouldn't complain though.
Which part of the combat system did you like? I got tired of pressing just one button 6 hours into the game...
You didn't play long enough. By the end of the game you are constantly changing paradigms and using multiple attacks/skills in a battle.
You obviously didn't spend much time on it, or go that far. *****SPOILER******* Once you all become L'Cie, the combat system gets pretty complicated. With all the upgrading/ paradigm shifting during battle (which is necessary), it always keeps you on your toes. Sure the storyline is extremely linear for the first 15-20 hours, but I enjoyed the battles. I also like the fact that I knew how many enemies I was going to fight and when I was going to fight them.
did you get tired of 1 star battle rankings too? ^^
@BeaArthur: How long do I need to be bored before it gets good? @Monkey521: OK, you're right - 5 hours in I strted doing paradigm shifts. 2 buttons. @myako S: Nope, 4 star plus. Having said that, I couldn't give less of a crap about battle ranking. P.S. Didn't know this would turn into a discussion, but the biggest thing was how unlikeable the characters were. The dude that kept reminding everyone every 5 minutes that he's a hero and the chick that runs like a horse with broken legs.
You are so right my friend. I bet the guy that replied to you didn't even play the game.
Really don't see what FF14 does different from any other MMO. Blade and Soul looks way better.
FF series suck now because they do not change. They do not lead the genre in innovation. JRPG is stagnating because of their reverend for old ways and resisting change/innovation. That's why WRPG is over taking them, it is fresh, it is new. Some elements are absolutely necessary like turn base. However, they need to improve things such as a party maximum. Often in the story you have more than 3 characters in the party, but only 3 (4 max maybe) can fight in the battle -_-... The three that you use all the time becomes so strong that the rest of the characters are just baggage for the story. Completetionist will max level every character. Perhaps they need to adopt a different system other than "Levels" too. I don't think I am the only one tired of the trio formula for every damned game. Max out your character ASAP via some glitch/exploit/trick and one shot every monsters to the end of the game. IE: In FFXII you can get the Zodiac spear early and effectively killing everything that dares stand in your path. Also, FFXII is basically a slightly upgraded single player version of FFXI. Haven't played FFXIII yet because people I know and trust IRL says skip it.
maybe change is necessary, but I don't think the type of change you're talking about, like the number of characters that can fight in a battle, will help much... I just think the people who keep churning out these massive FF titles need some practice making smaller, more compact RPGs. Many FF titles, even the old classics, tend to lose their identities after 2/3 or 3/4th of the adventure because they just keep dragging on unnecessarily. We didn't need to defeat Barthandelus 3 times in FFXIII and to have the plot drag on to accommodate for those battles either...
You claimed that "WRPG is over taking them, it is fresh, it is new. " Despite Western RPGs subscribing to the same formula for as long as the JRPGs have been. Two of the biggest hit , and presumably "fresh" WRPGs of recent memory, Fallout 3 and Oblivion have both used the same identical formula of repeating the same square mile of terrain and the a vast amount of nearly identical dungeons constructed from the same 3 tile sets over and over, yet this is supposed to be "fresh"? Or perhaps it was the option to customize your character's appearance just to your liking and then spend the entire game in first person view anyway so that you cannot see their face you find so revitalizing? Or maybe it was the watered down plots that were almost totally without character development you found so invigorating?
SE are behind saving now. only if they replaced wada.
When I want to watch a good Sci Fi fantasy movie I will go watch Final Fantasy 13. When I want to play a real rpg I will look somewhere else.
Wada make the dam call for god sake!!! bring the father himself. Sakaguchi is the equivalent of Mr.Kojima.
Sakaguchi formed his own studio when he left in 2004. I too hope that he reunites with Nomura again someday. off topic: Has Squeenix considered remastering Vagrant Story? I mean from the ground up, not just the GoW collection treatment. That was a really breathtaking JRPG
have been better with FF13(it staying exclusive) I think the real downfall was the boring story and the gameplay took way tooo long to pick up. I think the battle system was really fun and great but not until you reach mid game. FF15 just give better story splitscreen co-op and can have a really good FF game.
I agree and I disagree. An important aspect of the series is constant innovation or at least complete renewal. The story's always different; the characters, the systems etc; all different. SE shouldn't rely on fans to help construct their game in those departments. The linearity of the game however, given that it was a point of almost global criticism, should perhaps be taken into consideration. The linear sections sort of had symbolic meaning regarding the part of the story they belonged to, but I don't think it was conveyed as well as they had hoped. People would have noticed, and felt such a feeling if this had been effective. So basically what I'm saying is that the linear aspect of the first 20 hours is something that's almost objectively bad and should perhaps be dropped unless SE can achieve the message they attempted to convey much more convincingly. All this said, I think it's safe to say they know what they're doing graphically so they can finally move on to making the games better overall. Also, I like FFXIII a lot, but there is room for improvement.
I like turn based game play and everything but, I'd rather have a Final Fantasy with a kingdom hearts style gameplay to be honest. I used to love turn based jrpgs back when I was about 7-15 years old, but now, I want to play a game that actually takes skill, and not just how much time you put into the game, and how many battles you run into. I like being able to beat something in a game with pure skill. I like having the level of you character matter some, but when it comes to choosing which direction I'd want the series to go, I'd rather it go the action rpg route. I have a feeling that FF13 versus will be one of my favorite games this gen when it releases.
I really hope Square makes FFXV just like FFXIII. Please, no towns. I loved this game. I don't want the next one to turn out like FFXII. Especially in the towns department.
Your a retard.
@Djinn So you enjoy fighting a straight line, and watching cut scenes then? Towns/open world/Story is what made all the other final fantasy games. Your probably just to simple minded to handle that many things in a game that can steer you away from the story.
Sadly, like most of the best franchises, Final Fantasy isa victim of it's own success. Retooling these franchises for the masses is just a way to reach out to more wallets. Why have RE5 a slow, methodical, B horror game with atmospheric music, engaging story-elements (notes, mo-discs, stories about some of the dead inhabitants of the mansion) When you can speed up the game play, shoe-in some busty CG-Ho's and make the story more like a Nick Cage movie. /enrantandpuke Edit: I don't think Squaresoft ever listened to anyone but themselves. It's just, now... the fans may know more-so how to keep the series true, than Square/Enix do, currently.
Im sorry but im confused. JRPGS are supposed to be the ones stagnating and yet people (such as Xztenc above) say "G.O B.A.C.K. T.O Y.O.U.R R.O.O.T.S" and In the same breath of course we also have people such as TheObserver who simultaneously accuse them of stagnating because "reverend (i believe this was intended to be "Reverence") for old ways and resisting change/innovation." Perhaps it is for this reason the author of the article felt Square Enix should listen less to the schizophrenic knee jerk angry fan feedback and more to people who actually have to put some thought into their reviews. By the way if you actually check ( http://en.wikipedia.org/wik... you will notice that the apparently "overwhelming" negative opinion of Final Fantasy 13 is actually less universal than some of those who disliked the game seem to believe.
By the way vsr overall the FF7 series alone sold a lot lot more than 10 million. The original copy on the ps one sold that much. Now it's even the best PSN release.