Subverting a developer’s intentions brings an additional layer of interactivity to a game and empowers the player to make the experience their own. While modding, exploiting, and glitching are capable of both delighting and frustrating gamers, it’s undeniable that the party responsible for the design has made their mark in a tangible way.
But that is the hands-on side of of subversion -- the grimy underbelly. The altogether lighter and brighter side operates strictly within the rules the developer creates, but outside of their intentions. The aim is to redefine the objective of a game without breaching its boundaries.