Capcom Says PS3 Is Easy To Work With

Capcom's Hiroyuki Kobayashi took questions in a recent interview talking about the PS3 development and the decision to go multi-platform with Devil May Cry 4.

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Lord Anubis3915d ago

Programming difficulty is based on experience.

ItsDubC3915d ago

That's only true up to a point. Even a seasoned developer will tell you it's much easier to write software in C++ than in assembly language.

aquaviva713915d ago (Edited 3915d ago )

Ha Ha you see when you have a seasoned veteran developer who you know makes amazing games tells everyone that the PS3 actually is quite fine to work with. Take that all you lazy developers who cry and cry about how they find it so difficult to make a game for the PS3.

Mr_Kuwabara3915d ago (Edited 3915d ago )

LOL. I haven't seen them whine since the launch date so I guess they (devs) pretty much understand how this Cell technology works by now. (It'll be sad if they didn't)

Anything but Cute3915d ago

Once they learn, I'm sure it's easy.

sajj3163915d ago

was strictly strategic. You want more people buying your title. I would have done the same thing. Anyway, if its easier for them to develope, great! We won't see as much delays in the future for PS3 versions. They can truly parallel develop the titles.

sajj3163915d ago

I agree with the sajj316 guy. What he said!

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