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Video Game Violence Should Affect the Player

Through years of gaming, we've probably killed more pixelated characters than we can count. Does any one of these virtual kills profoundly affect us, or is it just another notch on the scoreboard?

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Darkstorn3050d ago (Edited 3050d ago )

I think it's a sign of a powerful experience if we do feel the viscerity of our actions. Whether or not the ensuing desensitization to violence is good for us or not has yet to be proven.

Darkstorn3050d ago (Edited 3050d ago )

I think video game violence affects different people in different ways, however. Some people are more sensitive to it than others.

MysticStrummer3050d ago

It's not that developers can't make games without violence. It's that violent games, particularly first person shooters, are what sells. Weapon sounds, blood splatter effects, and death animations are always more discussed than character development. The Sims has been a very successful franchise, but even with a game like that people take great pride in coming up with creative ways to torture and kill their sims. People are animals... face it. Hopefully more developers will see games like Heavy Rain and want to try their hand at something similar, but shooters and other violent games will dominate the market for a long time to come.

rod_furlong3050d ago

Remember those crazy Germans who wired up a pinball or foosball or whatever machine to shock the loser? Crazy Germans.

bbretterson3050d ago

Wait, what? Do you have a link to that??

jeeves863050d ago

IGN published an article just like this recently, that video game violence should affect us. It's like someone who rallied against the "VIDEO GAMES KILL!" argument looked at their collection and took an objective look at their collection and said "Yeah, these are pretty violent...wow, I play these?"

Yeah, ya do. And it's okay, because video games aren't real. If Rockstar said that for every NPC killed in GTA, they'd step out onto the street and shoot someone, then we might feel bad. There are no real-life consequences for violence in games as long as the violence stays in the game.

And there shouldn't be.

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