NowGamer: Designing controls for Kinect was "probably the biggest challenge Rare has ever had" said Burton. "You have a physical digital presence in the gaming world, and that's something we've never done before."
Lift your knee, Lift your other knee. Waive your hand, waive your other hand. Lift your shoulder, Lift your other shoulder. Move your head, move your other head. :o
move my other head? Only got one...well technically.
Well then, hello there, chickita. har har har. Leaning and running in place are the only ones mentioned. Where are the 10 others?
In exactly what game situation is it better not to have buttons Burton? He's talking shis, the subtext of the article reads that not having buttons turned a football game to ultimate frisby where the player can only make a throwing motion becaue having no buttons limits the players ability to move or CONTROL the game - that's not better.
Wii Sports tennis is much more fun than on a traditional controller. So is fencing and etc.... I can think of plenty reasons why motion control with or without buttons are better than your traditional controller with buttons!
lets not forget the beauty of kinect is that you dont have to put down your controller, you can play an FPS for example exactly the same way you used to with a full controller setup and then lean your head to peek around corners or make the action for throwing a grenade with your arm. Obviously pressing buttons is more efficient (easier and faster) but games are about fun, they are still about fun aren't they?
It's not that the idea of buttonless gaming is flawed, it's Kinects tech. If it could finger track players could simply use amfinger to move the player, sort of like an air analog stick and use other fingers and motion to do incredible things - it's just that the tech isn't there yet. Kinect 2 could be awesome, the current one seems very limited.
^^ ^^ "Your not thinking 4th dimensionally Ray" Ghostbusters.
No the tech is here but for this you need a very precise and lagless ToF (Time-of-Flight) camera which costs from 8'000 to 12'000 bucks, and not a stripped-down RGB-D cam.
rare used to be good in the n64 days
I used to like more than Nintendo it self.
If we can play Twister then I'm sold.
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