IncGamers' Jeff Hollis explores the current generation of MMOs sees whether everything is getting easier for the player.
From the article:
"Nowadays, the trend in MMOs is to make things as easy as possible for players. Questing? There's a mapping tool to point you in the right direction, every step of the way. Player killing? That's only allowed in certain zones. Transportation? You have a lot of choices, from mounts to mass-transit ships and zeppelins. The death penalty? Laughably light. Quest givers? Clearly marked. Need a group? Just push the “LFG” button."