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Strategy Informer: Amnesia: The Dark Descent Preview

Strategy Informer: To openly admit to one of the biggest cliché's in storytelling in the very title of your game is a pretty bold move. To then set your game in a stereotypical haunted castle complete with rattling chains, a mysterious host with a voice so deep and gravely its bordering on parody, and even a secret room hidden behind a bookshelf, seems more like waving a big pair of landing lights for the spectre of mediocrity.

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