"Raven’s latest first-person shooter, Singularity, snuck onto store shelves recently without much fanfare, mere weeks after an E3 event that was more exciting than what we’ve become accustomed to. Both of these conditions aren’t really conducive to wild, out-of-control awareness for a brand new game, let alone a brand new intellectual property (IP) with a premise that’s a little difficult to explain...
... Call of Duty and World of Warcraft can, to a certain extent, sell themselves, but with a genuinely complex and intriguing story and an interesting (if a little contrived) time manipulation gameplay mechanic at its core, Singularity needed (and still needs) a little marketing boost to let gamers know what this title is all about.
Let me tell you what this title is all about."