While not earth shattering news, it is nice to know for a fact via producer David Cox’s twitter that Castlevaia: Lords of Shadow will be 720p and 30 fps.
Why is that anything special?
Well, that is better than a fair amount of games, but by growing AAA Hack and Slash standards...perhaps not so much.
30fps is not very impressive for a hack and slash game. Well if they keep it locked is gonna be a solid experience.
I honestly don't usually notice much of a difference, 60 fps is slightly smoother and 1080p is slightly nicer looking, but it usually doesn't matter.
The human eye can only see under 30 FPS: http://www.100fps.com/how_m... So really your just seeing things if you think you can tell the difference between 30 frames and 60 frames. Its just when games dip under 25-30FPS that you start noticing things. God of War 3 ran at a variant frame rate but never dipped under 30FPS thats why that game plays as smooth as it does. PSNID: PshycoNinja
The human eye doesn't see things in "Frames per second". There is a massive gameplay difference between 30 FPS and 60 FPS. 30 is the bare-minimum for a video game. 60+ is what you want for an optimal gameplay experience.
Ninja, that is the stupidest thing I have ever heard. I can tell the difference between 30fps and 60fps with a simple glance. Stop spreading lies. And as Panda said, the human eye does not "see" in fps.
I'm actually starting to notice jerkiness in all movies! I really have to get into the movie in order not to notice it anymore and the first 20 mins of Avatar 3D was really F'ed, but when I got into the movie I didn't notice it anymore, but I am even seeing it on BD movies. The film industry is gonna have to step it up a little with the framerates at least to 30fps; Gamers-eyes is becoming a fast growing condition amongst humans!
The E3 trailer was 60fps. Why show off the game at 60fps if the game is 30fps. I was convinced to get the game due to the smooth movements in the trailer. I am not so sure now.
Because the game is still in development.
What works in development doesn't work anymore after massive compression! I think we all know where I'm going with this!
What does compression have to do with frames per second? IIRC the textures in most games are uncompressed by the system during load screens or on the fly before they are needed.
Make the game look good and play well and no one will care. People still play classic Nintendo games more than some modern games simply because they are fun to play. You can make the worst game in the world 60FPS and 1080p and no one will play it.
i get what you are saying but then you'd be hardpressed to find nintendo games not running at 60fps ;p
so because old games weren't good looking new ones shouldn't even bother
I don't care about frames per second, I just care about how it plays. Who cares if it's only at 30 as long as the game is fun.
Who cares GOW3 = 20FPS and KZ3 = 30FPS. Truth that's all GOW3 frame rate drops to 20fps at times i only tell facts.
GOW3 20 FPS? Are you insane or just trolling?
@superStrokey1123: Neither. He or she is just retarded.
Keyword: AT TIMES... that it doesn't even matter.
Uh, no. Not even at times. http://www.eurogamer.net/vi... Final version rarely hits below 40fps.
I never saw hiccups with GOW.
@Psycho Because there were none. When the game ran bellow the average framerate it was controlled, in other words was on purpose. SSM guys said it. BTW, dont mind Hacker he is another troll full of envy and jealously.
And?... The game looks fantastic! ?I just hope the gameplay and story lives up to my expectations... I love Castlevania!
as long as its a good game
You just don't how/what to call that butter smooth motion fidelity. I know you can. I promise to make a 60fps video for you guys to see the difference between 60 and 30.
It's not a competitive multiplayer game, so I don't think it's that important to have 60fps. I think of consistent 30FPS as having a more theatrical affect. I would prefer that every time to a game that stutters out of 60fps occasionally.
they should go for 60fps for 2d so they could do 30 fps for 3d, with no resoultion downgrade hmmm hopefully call of duty will do this
Have you ever played a Call of Duty game at 30 FPS? It's horrible.
I don't think there's anything wrong with 30 fps. 60 fps to me looks like I'm watching a soap opera. 30 fps feels cinematic. 30 is optimal for consoles.
Fine, you guys can keep your 30 FPS. It just means that it takes twice as much time for your controller input to show up on a screen.
Well, fine. You keep you 60 fps. Compared to 120 fps, it takes twice as much time for your controller input to show up on screen.
im pretty sure uncharted 2 runs at 30 fps http://www.eurogamer.net/ar...
when its proved that your eyes can't tell the difference, oh wait a guy just said that gamers eye are evolved and can see the diference lol thats why 30fps lock is all that matters if they can make it at 60fps good but if 30fps gives developers more freedom on other more important areas i welcome 30fps. btw i test the game at e3 and the gameplay was good gow good level of fun and this will be as fun as gow and the grafics were cool.
Are you joking, or are you just that fucking stupid?
Hate on the creator, god? Lol
If you can't see the difference between 30 and 60 FPS, there's something wrong with you.
wow 30fps!? if you watch the EEE3 2010 Trailer on your PS3. You'll see game moves so smooth like 60fps half the time. I guess the in-game moves at 30fps vysnc lock and cutscenes are 60fps:/
its ok for hack n slash to have 30 fps now right guys
Works for me.
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