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We talk to the developers creating new Xbox Kinect games

Kinect promises "You are the controller" - but do seasoned gamers really care?

Following the initial reveal of Microsoft's new motion and speech-control gaming tech at E3 2009 - then known to us as Project Natal and since re-named Microsoft Kinect – there have been endless questions from gamers and the gaming development community about how this new form of game control technology might (or might not) improve videogames.

So it is timely to ask whether or not the current online consensus amongst hardcore gamers that Microsoft's Kinect is little more than a glorified Wii a fair judgement? Or is it a knee-jerk reaction to something they don't quite yet understand?

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lzim2658d ago (Edited 2658d ago )

"Microsoft's Kinect is little more than a glorified Wii a fair judgement"

not really subjective because as we've seen there's still a big quagmire around the device's actual capabilities, what's marketing and what will people pay for at retail, and the lack of a controller which makes it markedly inferior to Wii and Move. Will hybrid games that support both kinect and a controller help? only devs can say for now until the consumers can judge for themselves.

deadreckoning6662658d ago (Edited 2658d ago )

"...the lack of a controller which makes it markedly inferior to Wii and Move"

Yeah, ur gunna be in for a HUGE surprise come this fall.

"If they're already thinking of hybrid games with the Kinect and a controller they would be a laughing stock for all that touting "buttons" aren't needed."

YUP..ima bookmark this thread =D

Hotel_Moscow2658d ago

i think sony knows a little something about controllerless gaming with playstation eye and came to the conclusion that hardcore games were unachievable

D4RkNIKON2658d ago (Edited 2658d ago )

The surprise will be how limited controller less gaming actually is.. Mark my words, MS will return to physical controller games with Kinect as a gimmicky way to preform certain tasks in game. The controller less experience will be reserved for casual games.

iFLOWLIKEWATER2658d ago

ee my avi? See Yoostar 2? Oh, I'm so playing that game!!

dredgewalker2658d ago

If they're already thinking of hybrid games with the Kinect and a controller they would be a laughing stock for all that touting "buttons" aren't needed.

Jack Klugman2658d ago

the quote is "You are the controller" MS has NEVER said buttons are not needed.

they've actually been rather vocal that the controller is not being replaced.

i am excited about the hybrid experiences kinect and a controller are going to offer.

asyouburn2658d ago (Edited 2658d ago )

“The next step in interactive entertainment is to make the controller disappear,” said Steven Spielberg, visionary director and producer. “With ‘Project Natal,’ we’ll see games that bring everyone together through technology that actually recognizes us.”
EDIT or this one. . .
No Strings (or Controllers) Attached.
Introducing Project Natal, a revolutionary new way to play: no controller required. See a ball? Kick it, hit it, trap it or catch it. If you know how to move your hands, shake your hips or speak you and your friends can jump into the fun -- the only experience needed is life experience.

meshuganeh2658d ago

Controllerless hardcore gaming is impractical.

I think the ultimate would be a hybrid between move and Natal.

Think of a shooting game. You could use the joysticks to move and look around and to shoot (yes you can shoot without a controller by moving your index finger but I find that using a trigger button is both more satisfying and realistic). However, for crouching and aiming you could use your body and the camera would capture that.

Another example of where this hybrid system would be great is sports games. Use the joysticks to move around and the camera to pass, shoot...

I believe that with this kind of system, the possibilities are endless. However, if the motion camera and controller remain separate, crippling limitations will be inevitable.

cliffbo2658d ago

you do know that MOVE uses the PSEye... right?

meshuganeh2658d ago (Edited 2658d ago )

No, my bad. But then why is everyone saying MOVE is exactly like the Wii? If MOVE tracks motion of the body and of the controller then I'd say that:

a) It may just be the coolest thing ever

b) It's very different from Wii

Anyway, my point was that until we have:
1. some sort of treadmill that will let you walk in any direction while keeping you in place, and
2. screens that wrap around you (we're close, OLED is flexible) so that if you turn you're body, you're still looking at the game and not the wall

Video games will need joysticks and buttons. And in some cases, they'd still need some sort of controller.

If MOVE works the way you say it does, then I guess Sony has once again proven that they understand the market and the limitations and practicality of their technologies. Bravo Sony.

Obama2658d ago (Edited 2658d ago )

but MOVE isn't exactly controllerless. He is saying how flapping your hands like a headless chicken is impractical in hardcore games. I do disagree on the hybrid system however since that is just a gimmick.

Ju2658d ago

"However, for crouching and aiming you could use your body and the camera would capture that"

You know, that "The Shoot" supports that, right ? Leaning and crouching behind cover using head tracking with the PSEye.

fooltheman2658d ago

indeed ^^
Some people forget that PS move is the Hybrid

IdleLeeSiuLung2658d ago

Great interview!

It really touches on what I'm hoping Kinect will be and lines up with my expectations. Now I only need answer to that expectation in the next 2-3 years!

mrcash2658d ago

The only thing I can think of, that could be amazing, is a strategy game if they can pull it off it could be incredible.

tiamat52658d ago

By the time anyone figures out any practical use for gaming on the Kinect it will be dead and abamdoned by Microsoft just like the Kin and original Xbox

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