20°
7.0

SFX-360: Ninety-Nine Nights II Review

SFX-360 writes: "Who would've thought we would see a sequel to Ninety-Nine Nights. A couple of years ago, gamers were impressed with the original game's demo which had everyone excited about playing. Then the original Ninety-Nine Nights was released which had everyone wondering what happened. The game felt nothing like the awesome demo."

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Community5030d ago
BlackBusterCritic5030d ago

Definitely the Xbox360's edition of God of War 3.

Folezicle5030d ago

This is a game hat I don't mind Sony fan-boys rushing in speaking about how crap this game was.. It was horrible, it looked fun but once you played with it, it just became very repetitive.. Honestly if this gets a 7/10, crackdown 2 should get 15/10..

Folezicle5030d ago

Also nothing like God of War, it just seems to be hordes of enemies coming at once

100°

Number of on screen characters no longer a focus

Once upon a time it was all about polygons and numbers of enemies on screen at once. Now things have shifted.

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cramgaming.com
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Community4097d ago
ShadesMoolah4097d ago (Edited 4097d ago )

Hmm, yes, I remember Kameo being a showpiece for Xbox 360 at launch with its dazzling number of on-screen enemies, game was pretty good as well.

It seems developers are more concerned with cutting back the scope and scale in favour of linear romps that afford them more resources to make a "prettier" game.

ATi_Elite4097d ago

Ha depends on what platform you play on!

Total War Rome 2 I expect 100K Romans spilling blood on Carthage.

Planetside 2 is 2000 Players and vehicles all over the place and it's done really well

Eve Online just had like 3000 ships battling it out in a Huge war while 19,000 ships at almost the same time waged war in another part of the Eve Galaxy

Number of on screen characters is very important in MMO's and RTS games.

MysticStrummer4097d ago

Any game portraying big battles online or off should have lots of onscreen characters. The ideal zombie game would also.

Chard4097d ago (Edited 4097d ago )

Heavenly Sword was really impressive with regard to the number of enemies on screen.
Also the lead up to the final battle in Skyward Sword, and Star Wars Rogue Squadron III Rebel Strike with all those TIE fighters flying around at once.
I'd like to see continued emphasis on it, as not that many games have truly achieved large scale battle.

4097d ago
delboy4097d ago

Lol the real real focus in game development now days is how much more game content you can cut out from final product, and offer it as dlc.

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60°

Eudemons Online Valentine Items Revealed; Ninety-Nine Nights Characters to Make Cameo Appearance

TQ Digital has revealed the plans for their upcoming Valentine’s Day celebrations in the free-to-play Massively Multiplayer Online Role-Playing Game (MMORPG), Eudemons Online. Set to feature special new outfits and the appearance of two popular Ninety-Nine Nights Characters, the celebrations in Eudemons Online are sure to catch the attention of many gamers worldwide.

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electronictheatre.co.uk
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Community4816d ago
6.0

Ninety Nine Nights 2 Review (GamingBolt)

GB: "Just how many disposable minions does this dude have, anyway?"

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gamingbolt.com
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Community4899d ago