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Submitted by fastrez 2040d ago | news

R.U.S.E. Developer Explains Kinect Snub

In a NowGamer interview R.U.S.E. developer Eugen Systems has revealed it has no plans to include Kinect connectivity to the Xbox 360 version of the game, deeming it unsuitable for that type of game. However, senior producer Mathieu Girard stressed the decision is not based on technical limitations of Kinect. (Eugen Systems, Kinect, PS3, R.U.S.E., Ubisoft, Xbox 360)

acere  +   2040d ago
you cant is not practical..
otherZinc  +   2040d ago
wtf is R.U.S.E.?
Is this supposed to be a game or big title? The devs at R.U.S.E. need to stfu.
rdgneoz3  +   2040d ago
Don't be butthurt because it isn't practical to have in the game. Also, R.U.S.E. is a World War II RTS game coming Sept 17th. Not every genre is practical for Kinect (shooters = ??). I'm still waiting to see what hardcore titles MS will be bringing.

p.s. "It "took just five weeks" to integrate PlayStation Move into R.U.S.E."
AK46  +   2040d ago
Are you seriously angry, he never said a bad thing about Kinect. I't's not a kinect type game so why get so angry?
MostJadedGamer  +   2038d ago
R.U.S.E. is one of only 2 games worth playing the rest year
So yes it is a HUGE deal.
ECM0NEY  +   2040d ago
f@ck kinect
ill pay 150 to never hear about it again.
Folezicle  +   2040d ago
I'll pay $150, if Microsoft actually did something innovative with Kinect
jsc249jobal  +   2040d ago
@ kinect
I'd pay $350 (Arcade plus kinect) to have kinect actually use it's potential rather than some crappy casual market toy. Move looks awesome because it WORKS well with gaming, period.
garos82  +   2040d ago
from article
"We also developed R.U.S.E. for multi-touch interfaces on PC, and when we discovered that PlayStation Move was coming, we were intrigued. I have to say that Move is very efficient, allowing you to play on your couch comfortably, using small gestures and point directly at units."

and there you have it folks, move seems to be capable of pushing many styles of core games. move seems to me to be what i was expecting from the wii.cant wait to give the move a go
ECM0NEY  +   2040d ago
for real the Move will be so much better
RememberThe357  +   2040d ago
I feel the same way.
I'm reluctant to get about the Move but at this point if I really get into motion controls it will be with the Move. The last time I played my Wii... I actually can't remember that last time I played it.
kancerkid  +   2040d ago
Then why would you get glorified Wii controls?
krisprolls  +   2040d ago
@kancerkid : because they have the games which go with them unlike Wii ?

Socom, RE5, Heavy Rain, Ruse, Killzone and a lot more officially support Move, please show me where I can play those games on Wii and in HD.
#3.2.2 (Edited 2040d ago ) | Agree(10) | Disagree(1) | Report
jsc249jobal  +   2040d ago
The point of Move...
is have what the Wii should have been for us gamers. 1:1 movement, voice recognition, camera integration and HD. Yes it will be expensive, especially for more than one player, but like all Sony things I have bought over the years, it will be heavily supported, durable and worth it.
#3.2.3 (Edited 2040d ago ) | Agree(5) | Disagree(1) | Report
White-Sharingan  +   2040d ago
notice how he mentions couch? kinda funny considering kinect has problems in playing games while you're sitting down. Wonder if he also meant it like that lol
Spenok  +   2040d ago
He probably did. Who would want to play an RTS standing up?
Apolloeye  +   2040d ago
One nail in the coffin is hammered, where will the other 11 come from...
garos82  +   2040d ago
i thought that natal would be perfect for these types of games being utilized with a controller + voice commands and some simple gestures, but it seems that the developers themselves dont see this working..

this is a big blow to kinect
jsc249jobal  +   2040d ago
1st real hardcore game to not feature Kinect but heavily feature Move...ouch MS...ouch. Will that hardcore market that made you buy millions of these like they did your console, GoW 1 & 2, entire Halo franchise, fable, forza, etc
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alan001  +   2040d ago
just re-confirmed the fact that you cant play kinect games sitting down
""Kinect is more for interfaces where you are standing ""
while move can work sitting down or standinf up
Folezicle  +   2040d ago
In reply to Garos 82
Sorry Alan001, i've looked on the net and you must of looked at an old article

Also with Move you have to buy the starter kit, and a second controller to play all games.. People forget in total the kinect and the move starter kit (and anothe controller) add up to the same. I give kudos to Sony in marketing, after the pricing at E3 I was thinking of getting only one controller, until I looked into the pricing more.

I hope to see more games like Child of Eden, because then I think i will go out and eet Kinect, but I will get neither at the moment

Sorry Garos82, I've ran out of "bubbles",

They chose games which require people to stand up as a marketing scheme for the families, who associate gaming with unhealthy lifestyles//

ThatCanadianguy420 is right when it comes to marketing kinect.

As for the 4 player issue, I don't see that a problem, we could happily play Guitar Hero with 2 guitars in the past, and the PS2 only had 2 controllers.. And how is that a pro that PS Move has 4 players, that comes down to 8 controllers, if you want to get the full couch multiplayer experience.. Now don't get me wrong I prefer the Move to the Kinect, yet I hate people who believe that a console is superior than the other, and that the other console gets everything wrong.. I would bash Kinect, if it wasn't so underrated, and judged from it's launch titles and people who haven't played it.. Honestly in the previews has anyone said anything is wrong with the software.. Maybe, but not repetitive issues.. The only complaints is the games they've played just aren't for them.
#4.2.1 (Edited 2040d ago ) | Agree(1) | Disagree(6) | Report
garos82  +   2040d ago
have any proof? i havent seen anyone come through and say " of course you can play kinect sitting down"

or anyone confirming 4 player kinect games at the same time.
not bashing or anything but i reckon the lack of info in these matters signals problems and broken promises
ThatCanadianGuy  +   2040d ago
Kinect just wasn't made with hardcore games in mind.We will all see that in the months following it's release.
Folezicle  +   2040d ago
I disagree
I disagree, the real reason why the launch titles are all family orientated, is not that Kinect isn't suitable for hardcore games, it's because Microsoft want to widen their audience, they've tried it with releasing games like Viva Pinata in the past, yet it hasn't worked.. Once developers become better in make games utilizing Kinect, we will see some hardcore titles... I expect the hardcore titles to use both the controller and the kinect, than just the kinect itself. You also got to remember than the casual market have no issues with bugs or poor graphics, and not really have any story, therefore these games can be made in a shorter amount of time, since a lot less effort has to be made.. Finally the first game demoing Kinect was Milo by Lionhead (not sure if they played a big part inn making Kinect), and Peter Molyneux (who does have a loud mouth) has stated Milo is aimed at the serious gamer market, we haven't seen all the features in the game so I guess all we can do is speculate.


There obvious has been plans/contracts already signed.. Two hardcore games already confirmed are Forza 4 and Fable 3
the-show-stopper  +   2040d ago
didnt you hear that fable 3 is dropping all kinect support

plus they havent even announced forza 4 so unless you work at turn 10 how would you know wats in it
and if r going to refer to that forza showing at e3 this year, it was just a tech demo, nothing special about it
asyouburn  +   2040d ago
from what i read, forza 4
has whats called "highway battle" for kinect, but you cant even control gas or brake, just steering. sounds way hardcore to me. . .
garos82  +   2040d ago
i disagree with you folezicle
however bubbles up for mature response. i am not convinced that kinect has enough to cater to the "hardcore" crowd. i could be proven wrong in the near future, but i seriously doubt it.

also from the "joystiq" article you sent me
As for previously revealed Kinect applications that are being developed with a seated user in mind, Microsoft pointed to navigating the Dashboard, along with using the ESPN, Zune and Video Kinect apps as "experiences where we expect people to be sitting."

this doesnt prove to me that kinect is capable for gaming whilst sitting. sitting will be ok for these non- game functions. that being said i think that they can apply some features of kinect in gaming whilst sitting (voice commands) however its the lack of anything using these features that bothers me. just looking back at last years e3 natal reveal videos and then checking out this years kinect showing there is HUGE difference for the worst

anyways the future will tell
#5.1.3 (Edited 2040d ago ) | Agree(3) | Disagree(2) | Report
otacon68  +   2040d ago
And this is downfall of xbox. When multiplatform games start supporting move but not kinect it is gonna hurt MS a lot...
Ju  +   2040d ago
This will be at least a very strong argument to distinguish the platforms. I think so, too.

I would predict, it might shift the hardcore towards PS3 but might at the same time compensate with a more causal audience.
#6.1 (Edited 2040d ago ) | Agree(1) | Disagree(0) | Report | Reply
Johnny Rotten  +   2040d ago
well well this ain't looking too good, but seriously how did people think it was going to turn out when Kenects launch titles are... well...ummmmmm...
the-show-stopper  +   2040d ago
this is gonna be fun using using move to play a rts
sort of like that tech demo at e3 2009
bjornbear  +   2040d ago
strange considering kinect seemed to be perfect for strategy games, guess not

move however =O wow! if they release a total war game on the PS3 IM BUYING MOVE NO QUESTIONS ASKED!
#9 (Edited 2040d ago ) | Agree(3) | Disagree(0) | Report | Reply
Redlight  +   2040d ago
I think some people here are thinking about these options in the wrong way.

The idea that 'hardcore' gamers will stop using a traditional controller in favour of Move or Kinect is plainly stupid.

I cannot imagine that people who play a lot of games will ever abandon the type of controllers we now have.

In the end these motion controllers will be judged on how successful they are in drawing new customers to new experiences, not in how good they are with games that already have viable control options.
phinch  +   2040d ago
So what games....
are going to be used with kinect? because so far all I've heard is who isn't using it and who's dropping support for it
Smootherkuzz  +   2040d ago
Kinect Move they basically the same?
Move uses wireless button control and you have to point with the wand,sees you and responds to gestures.
Kinect same except omit the buttons and the wand for now, they can be added later if they want and most likely will.
so to say Move is more suited for Ruse is a joke and I wouldn't be surprised if a version appears later down the road with even more features for the Kinect.
These companies were caught off guard with the Kinect and will need to tap into its features just like Sony fans had to wait for companies to tap into the PS3 before decent games were releashed, lets hope it do not take as long.Trust me core games are in the works, may or may not need a hand held device.Its early for Kinect yet.
asyouburn  +   2040d ago
usin a wand with buttons
kinda defeats the purpose of "controllerless gaming", though. msoft never shouldve marketed kinect as that in the first place. if you think of how many buttons are on a traditional controller, as well as button combinations (such as LT to aim down the barrel, while shooting with RT) how many gestures can you come up with that can match what you can do with a gamepad. its actually a step back in controls, hence the star wars being on rails, and no gas or brake pedal in highway battle. but i guess if you are familiar with a traditional controller, then kinect is not for you
DrillaKid  +   2040d ago
MS's problem
is that it needs to lead the way in developing games for kinect - developers will not spend their resources supporting it if MS themselves wont support it with hardcore games.

MS until now has not shown developers how kinect could be integrated into different genres of gaming; instead we've all been treated to Wii clones. I dont think we'll be seeing many kinect compatible games from 3rd party devs until MS themselves show how kinect can be used.
jalen247  +   2040d ago
Move already winning over developers. Is Kinect in trouble?
strickers  +   2040d ago
Couple of things
1.One reason Kinect won't make it into many games early is the fact games must be coded from ground up to use already in development would cost time/money to put Kinect in.Move can be patched in at any point during development.
2.Why do so many people think the voice control thing for Kinect is such a big deal?PSEye can do and Singstar has had it for months.
Until this tech can see fingers and small,low lag movements,it will always be limited.

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