Crytek has admitted that the stupidly hard ending of its debut first-person shooter Far Cry was horrible, revealing that close to zero thought that went into its design.
and now I won't, knowing the ending sucks.
It wasn't that difficult. I enjoyed it. :)
It was a great game...It's story was just a bit lacking. I didn't find the end horribly difficult.
i love far cry its so beautiful
It was an ok FPS. It didn't deserve the hype. I guess PC gamers were starved for a decent game at the time. Everyone was waiting for HL2, then.
I think it was better than average, definitely better than Doom 3, which was like Doom with a new coat of paint and not even as scary. Farcry had awesome environments, excellent graphics for it's time, and wide open gameplay. The only thing that was average about it was it's storyline.
I remember getting FarCry as a bundle with my new motherboard/processor, and I was amazed with the environments, etc. HL2 was a lot of fun, but it was very linear. I guess I am just more of a fan of the open gameplay of FarCry. Even if the story lacked....
"We had people stop at two points: one group stopped playing Far Cry when the mutants appeared, and the second at the end level. The end was too difficult and the design was pretty much 'throw as much as possible in here'" Yeah, that was me. I quit pretty soon after the mutants came in.
This has been said before.
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