Game Strategies: iPad vs. iPhone

With the iPad newly-established as a gaming platform, should iPhone developers be creating 'universal' builds for the same price or making brand-new HD versions of their games? Developers such Semi Secret (Canabalt) and Firemint (Flight Control) weigh in.

Though Apple's iPad has launched to incredible sales, some developers with iPhone experience under their belts -- and who are now building for the iPad as well -- are struggling with how to strategize and price around titles for the new touch-screen platform.

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