Mark Rein discussing in an interview with cvg that DX10 adoption is being hurt by console graphics technology.
Then he should just develope for PC only if hes gonna talk down to consoles that way, which by the way probably provides for most of his income.
Consoles are were the money is. Game creation would not been as big as it is without consoles. Home of the true games. But i know pc counts for alot aswell as i have a pc too.
Consoles: Quantity > Quality
PC: Quality > Quantity
PC's will always have the best games, the best graphics, and the best features. I'll take quality over "doing what everybody else is doing".
Hmmmm....but what's the point in creating games with graphics that are fantastic and look almost photo-realistic.......when only a handful of people have PC's powerful enough to run them at full potential?
not everybody has a nvidia geforce whatever card
EDIT:we still have a dum fanboy on the loose disagreeing with people
Because once photo realism is achieved, it is only about one year before the price of the components it would cost to create them on a PC will drop in price enough to where a person would NOT have to spend a fortune to play them.
I like playing some games on my 360 for sure, but every game that has come out for both the 360 and the PC the graphics are MUCH better on the PC. The controls are better (mouse aiming FTW!!) as well.
and absolute BS. Just because MS introduces an new Graphics API doesn't mean it holds anybody back. They still want to support all DX9 machines out there, no ? Also, the PS3 uses OpenGL/ES anyway, so they have to code some of the DX10 gimmicks for the PS3 customized anyway. Have no idea if there is a chance to do that with the 360, but that will get stuck with DX9, I'd suppose.
Sure, MS did in DX10 what you'd have to do again on your own (and is possible, see KZ2 lightning engine). It just more convenient to use DX10. I still believe, especially with the PS3, there is a lot potential to even match current high end PCs, simply because, over time, the CELL will add more and more to fill the gap which the RSX can't handle. Its not out long enough to do so, yet.
I haven't heard about these things in the 360, yet. I'd just guess you wouldn't want to dedicate a core to do gfx only, but maybe there is still more room there, too.
To know you have a fixed feature set allows you to utilize the HW to a higher degree then you can on a PC, because it will change guaranteed within 6 month again. It requires some skilled people, though. And technology is getting complexer. Finding the right people is becoming harder. Sure.
open gl and direct x 10 are opposites open gl is open sourced and I think direct x 10 is made by Microsoft. So I don't think the ps3 has it.
thats a lie. names can be decieving. OpenGL is not open sourced. Rather its an open industry standard controlled by competing graphics card manufacturers and others(including Microsoft if I remember right). Besides the drivers written for OpenGL by nvidia and ati are always closed, in linux too
Lol, it is funny you mentioned KZ2's lighting - because from the video I have seen, there was not even any light effect changes on the barrel of the gun as the character walked around the screen. Let alone some sort of great lighting engine at work there.
I agree, I like Mark Rein, I think he's a genius, but I don't like this condescending attitude he just took.
That's why Epic should have or make a PC-games only studio. So they can make the best quality games and still make lower-spec ones for consoles. Not because it would make them more money but because it's what they want to do.
You can spend about $400 to $500 on a good console...ie PS3 or Xbox 360 Elite (the only 2 good choices in a nextgen console)
But if Mark was talking about the wii then he is right..that console is holding everybody back......the more people fall victum to the wii spider bite!
Why? Because we have the money and we want to play games like Crysis or Supreme Commander.
unreal engine tweaked adequately as promised to your clients - Mark, before you start worrying about other things.
if he is a real dev then he knows pc got more power and better G-phisics then consoles so is like compering gameboy to psp.
yeah, but he like many of you still dont realise what the ps3 really is, so yeah its easy to believe what he says when you dont really know
PS3 is great but its graphic capabilities are long beaten by nvidia and ati.
can u link me to a pc racer that looks as good as gt5?
Can you link me to a video game that is produced on both a console and the PC where the graphics look even on par (let alone better) on the console version?
No? Didn't think so.
oh no, Epic is talking again, they better start working on their U3 engine to make it little less buggy, so the devs could use it properly...
how about consoles get the BEST games?
do you get metal gear solid? gran turismo 5? your halo 2 port was shizen. you'll prob get halo 3 in about 3 years. true you will have the best graphics. and dont come out with the PC - quality > quantity. how many crappy pc games are there? thousands. and most of the best games on pc come out for 360. i dont like sitting a few feet away from a comp screen, id rather play about 10 ft away on a 50 inch hd tv.
thank you and goodnight
This has happened for years. This is OBVIOUS. It's logic, common sense. This news is repeated, and I'm quoting myself here, but Mark Rein is delusional if he thinks this should change. $3000 gaming rigs will NEVER be mainstream, period. That's why Mark Rein's wet dreams can't be accomplished.
You could say the same thing about PCs retarding consoles by not providing enough competition. Just food for thought.
cause dx10 is bullsh#t an he knows it.
an so is the unreal engine
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