GameShark writes: "Back in 2007, Crackdown was the nonpareil of open-world mayhem. A heavily armed policeman in power armor turned loose on an urban jungle gym littered with bits of collectible candy! It distilled the basic Grand Theft Auto experience down to its power fantasy highlights. Jumping like in those low-G dreams. Parkouring up walls. Driving super cool cars. Impressed/terrified pedestrians everywhere. Shooting the dickens out of bad guys. Big explosions. Lots of big explosions".