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Shock value is all about the delivery of the money shot. The instant in a game where, upon superseding previously defined boundaries, you are able to do something that leaves your mouth agape in a twisted combination of both amusement and outright astonishment. However, A particular scene of Splinter Cell: Conviction illustrates such a connotation of surprise, doing so with weighty regard for the situation

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2936d ago Replies(1)
bbretterson2931d ago

Even if I find that scene an ugly act, I'm glad that games are pushing boundaries. Any artistic medium should do that.

Gungnir2931d ago

When does it go beyond pushing boundaries and enter into the realm of doing something just for the sake of shock and publicity?