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Tech-Gaming: Transformers: War For Cybertron Review

Evidently, creating an action game around excessively armed, mechanized combat units has been a persistent challenge. How else could one explain the succession of mediocre titles which have permeated the Iron Man, Armored Core and Transformers franchises? While exceptions exist within the 2D simplicity of 1993's Cybernator or the forty button intricacy of 2002's Steel Battalion, the majority of mech (or in Iron Man's case, mech-like) games consistently fail to exemplify the gratification of directing a thickly armored death-tank down a annihilation-bent warpath.

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