GameTrailers writes: Creative Director Martin Edmondson drops the details on the subconscious-based San Francisco Driver experience.
They will never re create the greatness of the 1st driver on PS1
This game looks horrible and don't get why this guy would be shifting from car to car to chase people... sounds repetitive
shifting from car to car, if it was implemented into a different story then kind of like agents in the matrix, but I'm unsure of its belonging in driver. but then again he did say you can play it normally if you want too
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