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Shinji Mikami On Mechanics

At E3, Shinji Mikami -- best known as the creator and revitalizer of the Resident Evil series with its first and fourth installments, respectively -- showed his new third person shooter, Vanquish. Developed by Platinum Games (Bayonetta) and published by Sega, it continues the work he started in the genre in 2005, with Resident Evil 4.

Here, Game Developer Magazine editor in chief Brandon Sheffield presses Mikami for the concrete reasons behind the gameplay decisions he has made with Vanquish, a battlesuit-toting action title set in San Francisco.

The shooter genre, after all, has become tremendously important this generation -- but there's still a lot of room for evolution of gameplay expression within it, and Mikami and his team at Platinum Games are going down a specific and different path with this game.

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gamasutra.com
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dgroundwater2155d ago (Edited 2155d ago )

"The shooter genre, after all, has become tremendously important this generation -- but there's still a lot of room for evolution of gameplay expression within it, and Mikami and his team at Platinum Games are going down a specific and different path with this game."

Use periods kids. Don't put three ideas in one sentence while spamming commas and dashes :) Still a great interview though. I love how this game is coming together.