90°

BioWare 'hasn't even discussed' Old Republic on console

BioWare hasn't "even discussed" bringing Star Wars MMO, The Old Republic to consoles, says lead designer and storywriter, Daniel Erickson.

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computerandvideogames.com
8800gtx5039d ago

Hard to do MMOs on an unflexible platform.

8800gtx

Christopher5039d ago

I think the biggest barrier is that there isn't that large of an audience of traditional MMO players who are willing to pay $10-15 a month on the consoles. I mean, yeah, there are MMO gamers on the consoles, but their MMO time is typically spent at the PC with all the other MMOs.

Just look at the responses people here have had to the subscription plans for FFXIV and DCO.

MisterNiwa5039d ago (Edited 5039d ago )

Hm, it sure is sad to be a PC-only Gamer.

Kurylo3d5039d ago

only sad for console owners.

evrfighter5038d ago

If I was was a console only gamer...I'd be in a depression

dabri55039d ago

Part of what makes MMo's popular on the pc is the ability to use mods, the flexibility of communication, and robust tools made available all from the same machine.

In wow, there are guilds what won't even let you run stuff with them unless you meet the requirements for specific mods installed. That way everyone is on the same page in the fight. Also, with the constant massive updates, consoles would have a difficult time keeping up. 360 has no guarantee of a large size hard drive and has to go through an approval process to issue patches with MS. This wouldn't work for MMOs. Not entirely sure about Sony's policies but just looking at hardware limitations, both the 360 and PS3 wouldn't have enough ram. MMO's are huge number crunchers, keeping track of huge amounts of data going on at any given time. A lot of reworking would have to be done on current MMOs to get them to work properly on consoles today. OR they would have to be designed fromt he ground up to support consoles.

Bioware is more concerned with getting the game working and making it fun. They can't afford to spend time worrying about making the game multiplatform. Not if they want to compete against WOW.

NYC_Gamer5039d ago

alot of us console owners would buy.....

Xfanboy5039d ago (Edited 5039d ago )

This game is massive!! They should keep it that way!!

Darkfiber5039d ago

Good, the way it should be. MMOs are about the only thing consoles can't steal. Strategy games, too, but they've tried that more, even though they still fail.

NYC_Gamer5039d ago (Edited 5039d ago )

steal what?the game would be on pc aswell

T9X695039d ago

There's a few strategy games on consoles that are pretty good and very fun to play, might not be as quick and snappy like on PC but that doesn't mean they "failed". Also there's a few MMO games coming to PS3...

tommyth3cat5039d ago

I do enjoy a quick round of Civilization Revolution from time to time. That, while a just a shell compared to PC CIV, is still a proper way to bring strategy to a console.

Lou-Cipher5039d ago (Edited 5039d ago )

If the PS3 would add keyboard and Mouse support to these games, then it wouldn't really be a big problem.

RTS games deserve to played with K & M, and there is no reason Sony cant have that on their games.

I definetly cant see people paying $50 for Live then being asked for an extra monthly fee for an MMO.

HarryM5039d ago

You don't know a lot about gaming on a console, do you?

+ Show (1) more replyLast reply 5039d ago
BeaArthur5039d ago

I'd be intrigued but the monthly subscription would ultimately turn me off.

evrfighter5038d ago (Edited 5038d ago )

It's not stopping ps3 users from paying for a service that's pretty much just steam...

Except steam's discounts are untouchable and you don't have to pay for them.

Borderlands for $10
L4d2 $10
Bioshock 2 $15
Street Fighter 4 $10
Re5 $10

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130°

BioWare Could be Working on More than Just Dragon Age Dreadwolf and Mass Effect 4

Earlier this year, BioWare was hit with layoffs as part of a downsizing of parent company Electronic Arts, but fans have been reassured that the next Mass Effect game hasn’t been impacted. Likewise, Dragon Age: Dreadwolf’s development is still churning along, with BioWare putting it at the forefront of its focus and rumors suggesting that it could launch sometime later this year. Fans might be getting another look at the long-in-development Dragon Age: Dreadwolf at the Summer Game Fest in June.

If the recently posted job offering for a temporary development manager is any indication, BioWare could have yet another surprise up its sleeve for when Mass Effect 4 and Dragon Age: Dreadwolf are nearing completion. This mystery BioWare video game could truly be anything, from another spin-off of its two major properties to something entirely new. All there is to go on at the moment is a vague mention in the job posting, and it might still be some time before BioWare is ready to confirm any new games in its pipeline.

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gamerant.com
just_looken16d ago

So a studio that spent years on anthem then this dragon age thing is now also working on another ip along with mass effect,

You think they would be worried that there brand has been on 3 major screw ups

Dragon age 3 launched broken with the frostbite engine yes its a good game but you can see in the late game how rough it was

anthem......

Mass effect 4 well that dev team was fired so yeah.....

They should make sure this new dragon age is a goat instead of putting more work on the table

bababooiy16d ago

Bioware today is like 150 poeple i dont see how they are seemingly working on all these projects at the same time.

Michiel198916d ago

Inquisition wasn't broken, it just had some flaws and on the contrary it also had some strengths. If you call inquisition a major screw up then idk what to say.

That said with what happened to the study since then and now, I'm not really confident that their next game will be any good.

just_looken15d ago

If you played it fully to get plat like me back in its novemeber launch window you had that castle with empty area's endgame missions not there or working and a mp that was made around loot box grind like the mass effect mp.

Its hard to explain to those that played it years later after they tossed out the dlc/patch's

Michiel198915d ago

entitled much? I played it at launch too. Why you even platted it if it was a "major screw up"?
It was good enough for you to sink 100 hours in but also a complete fuckup at the same time, make up your mind.
So either you like shitty games or you're just talking out of your ass.

RaidenBlack15d ago

Well just wanna say, Archetype Entertainment is the new BioWare, composed of mainly ex-BioWare vets.
And they're developing Exodus (starring Matthew McConaughey), a new sci-fi RPG (spiritual successor to Mass Effect, dare I say?)

CantThinkOfAUsername16d ago

I hope it's a single player game with Anthem's gameplay mechanics.

Becuzisaid16d ago

They're owned by EA. What makes you think that they wouldn't publish for PS5? Shoot, if your fridge could connect to your bank account EA would try to release it for that if they could!

Double_O_Revan16d ago

How about they focus on those games and not over extend themselves? We don't need another Anthem.

Becuzisaid16d ago

Bioware died after Inquisition (some would even argue after ME3). They are no longer the same company.

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70°

LucasArts Co-founder David Fox Reflects on Four Decades in the Gaming Industry

In an era where pixels ruled the screen and creativity sparked the imagination, a few names stand out as trailblazers in the gaming industry – David Fox is undoubtedly among them. As a co-founder of LucasArts, Fox played a pivotal role in shaping the landscape of gaming, leaving an indelible mark with iconic titles that continue to resonate with players worldwide. Join Sector as he shares captivating stories about the birth of LucasArts and the enthralling narratives behind some of the industry's most beloved classics.

mastershredder71d ago

eh…Gilbert, Purcell Schaffer were the trail blazers in that crew. David, while he did do some stuff once, like a real long ass time ago is more like b-list personality that specializes in reminiscing and signing ops at a convention.

70°

Mass Effect Writer Reveals Why He Left BioWare

During a part of his interview with Minnmax, Mac Walters gave details of why he chose to leave BioWare.

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gameshorizon.com