CoffeewithGames shows the play-time data for Sin and Punishment.
Speaking of the data shown, CwG says, "The data was collected approximately 1,002 days since the game released on the Virtual Console."
NL:
It's no secret that many Japanese titles never see the light of day overseas. Countless games have been unreleased for fear of lack of public interest and fear of bad. This was the initial reason Sin and Punishment, released in 2000, never surfaced on the Nintendo 64 outside of Japan. The hectic shoot'em up only made it's way to the rest of the world when it was released as a special Virtual Console download on the Wii in 2007.
Ever wanted to try your hand at playing some import games? Why not start with the Wii and Wii U's Virtual Console? Join us as we begin our journey through the VC's library and look at some import games worth adding to your collection. First up, the import darling of the N64, Sin and Punishment: Successors of the Earth.
This week Trees returns and we are talking about the Japanese developer Treasure, best known for some of the most impressive games on Sega’s consoles (Gunstar Heroes, Radiant Silvergun, Guardian Heroes, and Ikaruga) as well as Nintendo’s later consoles (Bangai-O and Sin & Punishment). We discuss the company origins, values, and of course the entire library of this innovative developer.
pick up Sin and Punishment 2, because you enjoyed the first one?
I need to play this one and thinking of turning my Wii on to purchase it off of the VC. So far my Wii has been getting a lot of play time lately I'm actually quite shocked..
I also need to pick up this game sometime, keep seeing the commercials and saw the reviews. This game would be perfect to play after getting off work, or basically just anytime in general.
I never played the original, but I plan on picking up S&P 2.
Hell I'm out of town! I'll buy it some where though. Should be fun. There isn't a treasure game I havnt liked.